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by JSH357 at Fri Jan 16, 2015 6:37 am in General Discussion
LIFE2~!

Do you really want to commercialize the site that badly? Some people look down on that kind of thing.
Battle Cutscenes
by JSH357 at Fri Jan 16, 2015 6:36 am in Game Discussion
LIFE2~!

I really like the battle cutscenes in games like Final Fantasy 8. It would be cool if the OHR had battlescripting.
Compilation Games

Graffitti Goose - It's a puzzle game, I guess? I played it for a while but I couldn't figure out how the game worked, how to advance, or what the point was. It looks like you co ...
The Pumpkin Warriors

Earthbound is a magnificent, unique game that sparked the imagination and thirst for RPGs in the rejects of a generation. It's a game I hold dear to my heart to this very day. ...
Carcere Vicis

This is a game made by a programmer to impress other programmers. It's clunky, it's buggy, and it's got a lot of ideas on display without a whole lot of fun factor for the rest of us ...
Stand

Glancing at the other reviews, I don't have a whole lot to add to this one. Stand is a very incomplete demo of what seemed like an interesting potential horror/action RPG blend about a miner ...
Megaman Sprite Game

So, I took one look at the title of this game and its screenshots and was pretty sure this game would be an awful joke game like so many that have been released for the engine. ...
Batman & Robin

I feel like this game could have been decent, maybe if it had more polish, maybe if it were made in a different engine, and maybe if it weren't an RPG at all. The Megaman-style ...
Iron Galaxy
This game appears to be a really rough demo, and I'm surprised it counts as one of the full games for the contest. It might be really long, but it's a little too awkward to play through ...
Review #2: Dungeon Cards

Dungeon Cards plays mostly like a proof of concept, which I assume is the case given its placeholder graphics. The idea is essentially a dungeon crawler/roguelike where eve ...
I am using Giz's random game selector. I decided I would give each game thirty minutes minimum (unless it was too short to make that) before calling it quits if I couldn't force myself to go on.

R ...
Weekly Game Talk: Motrya
by JSH357 at Wed Dec 04, 2013 9:59 pm in Game Discussion
Re: sotrain, I know what you mean by feeling like you're walking on a painting or something instead of tiles. The truth is, I don't really have the skill to improve it myself. That was just how Newb ...
Weekly Game Talk: Motrya
by JSH357 at Wed Dec 04, 2013 6:55 pm in Game Discussion
Re: The Aces bit, yes, you were right. They say it in the scene, though it isn't dwelled on.

I am glad you liked the swamp; an interesting note is that the big hiatus happened while I was working ...
Weekly Game Talk: Motrya
by JSH357 at Wed Dec 04, 2013 6:25 pm in Game Discussion
I've mostly put off playing chapter 2 because I know I'll enjoy the game more when it's all done. Waiting for new episodes keeps from bothering to watch pretty much anything new on TV, and it's an eve ...
Weekly Game Talk: Motrya
by JSH357 at Wed Dec 04, 2013 6:00 pm in Game Discussion
Re: Filesize, Welcome to 2013.

Re: Gimmick battles / Darkmoor comparisons. I only played half of DD, and it was cool, but I didn't base anything in Motrya off of it and played DD long before I sta ...
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