Search found 81 matches

by pjbebi
Sun Jun 19, 2022 2:24 pm
Forum: Game Discussion
Topic: Titityler: A Soapy Platfohrmer
Replies: 20
Views: 691

Re: Titityler: A Soapy Platfohrmer

are you not supposed to be able to double jump? if you're checking that player y velocity == 0 as the condition for being able to jump, it may be fulfilled when you reach the top of your jump Interesting. I hadn't seen that before.. Jumping shouldn't be enabled until your 6x1 foot container connect...
by pjbebi
Sun Jun 19, 2022 2:38 am
Forum: Game Discussion
Topic: Titityler: A Soapy Platfohrmer
Replies: 20
Views: 691

Re: Titityler: A Soapy Platfohrmer

Firstly, thanks so much for taking the time to play and tell me what you think! I found only one bug to report. After you die and continue, or save and load, the music doesn't play until you switch songs. Also, not a bug, but I think the music should default to 1, and not to 0 silence. The music is ...
by pjbebi
Fri Jun 17, 2022 3:20 pm
Forum: Game Discussion
Topic: Non RPG OHR Games
Replies: 5
Views: 154

Non RPG OHR Games

CateGhost on the discord was asking if there were any non-rpg games made with OHR. And guess what? There are a ton. Why don't we make a list here? All right. I only made it through the first few pages of the games list, naming mostly things I've played and have actual gameplay. No surprise, I haven'...
by pjbebi
Fri Jun 17, 2022 2:29 pm
Forum: Game Discussion
Topic: Titityler: A Soapy Platfohrmer
Replies: 20
Views: 691

Re: Titityler: A Soapy Platfohrmer

New release today! FIXES IN B2 -refined sounds at title screen -better detection for down-directing one way tiles -better detection for moving platforms -better placement of tyler after he takes damage -far falls affect tyler's x-axis momentum for easier landing. -darkness from light switch room now...
by pjbebi
Mon Jun 13, 2022 8:28 am
Forum: Game Discussion
Topic: One Day, We May Yet Learn To Forgive dev thread
Replies: 22
Views: 1339

Re: One Day, We May Yet Learn To Forgive dev thread

awesome! Can't wait to play it.
by pjbebi
Mon Jun 13, 2022 6:33 am
Forum: Game Discussion
Topic: Titityler: A Soapy Platfohrmer
Replies: 20
Views: 691

Re: Titityler: A Soapy Platfohrmer

Wonderful! thanks for the feedback. I'm trying to get a little update together before I leave my house for a month. There probably won't be any big shifts in the final version of the game, since I've already done so much beyond my original vision. But I definitely want to flesh out the environments,...
by pjbebi
Thu Jun 09, 2022 10:17 pm
Forum: Game Discussion
Topic: Titityler: A Soapy Platfohrmer
Replies: 20
Views: 691

Re: Titityler: A Soapy Platfohrmer

More devlog stuff! Don't snooze on me. (please) FIXES IN B1 -meredosia logo in title screen -better text and animations in title screen -panning backdrop in ending -bubbles react to fans -variance in enemy timing: ants, spatulas, lazers, bouncing balls -fixed randomization of falling socks and under...
by pjbebi
Fri May 27, 2022 5:30 pm
Forum: Game Discussion
Topic: Titityler: A Soapy Platfohrmer
Replies: 20
Views: 691

Re: Titityler: A Soapy Platfohrmer

Oh yeah. devlog stuff. FIXES IN A3: -fixed loss of horizontal momentum when bumping the ceiling -two slices for plunger, so you don't get hurt by the invisible area near the handle -tweaked fans. hopefully they'll stop making you fall through the floor on occasion -smoother landings. less overlappin...
by pjbebi
Fri May 27, 2022 5:12 pm
Forum: Game Discussion
Topic: Titityler: A Soapy Platfohrmer
Replies: 20
Views: 691

Re: Titityler: A Soapy Platfohrmer

What are your plans for like tutorials and stuff for some of the mechanics? Some of the features require you to hold the jump button, is that something you want people to pick up naturally? Unfortunately there's a percentage of players who like everything spelled out for them and those that like to...
by pjbebi
Fri May 27, 2022 12:06 am
Forum: Game Discussion
Topic: Titityler: A Soapy Platfohrmer
Replies: 20
Views: 691

Re: Titityler: A Soapy Platfohrmer


It's hard to talk good when you're trying to play your game good. Oh well. Maybe we should stream it sometime.
by pjbebi
Tue May 24, 2022 3:05 am
Forum: Game Discussion
Topic: New OHRRPGCE scripting features in Ichorescent
Replies: 14
Views: 615

Re: New OHRRPGCE scripting features in Ichorescent

Clarifying because I don't use slices a lot. Does this mean that slices effectively have a ton of variables? If so that's quite convenient for me, because I put a game on a backburner because part of the basic gameplay would have required thousands of global variables before even going past anythin...
by pjbebi
Thu May 19, 2022 6:53 pm
Forum: Game Discussion
Topic: Titityler: A Soapy Platfohrmer
Replies: 20
Views: 691

Re: Titityler: A Soapy Platfohrmer

titityler0017.gif
titityler0017.gif (723.73 KiB) Viewed 450 times
Made myself a title screen. Saves/Loads are also working as intended. Release A2 is coming friday with lots of stuff.
by pjbebi
Fri May 13, 2022 10:53 pm
Forum: Game Discussion
Topic: Titityler: A Soapy Platfohrmer
Replies: 20
Views: 691

Re: Titityler: A Soapy Platfohrmer

- Why do the save pools gradually eat the UI? Doesn't seem to be a purpose to that other than hiding my health bar. - Sometimes you lose upward momentum when jumping into a wall, which is just kind of punishing. It's especially rough when it happens against a small platform. wow. lots of good stuff...
by pjbebi
Fri May 13, 2022 6:49 pm
Forum: Game Discussion
Topic: Titityler: A Soapy Platfohrmer
Replies: 20
Views: 691

Titityler: A Soapy Platfohrmer

https://www.slimesalad.com/forum/viewtopic.php?t=8326 In high school I drew a webcomic in which my friend Tyler was a bar of soap. Last time PJ visited home, Tyler couldn't help but notice his old friend really needed a bath. Maybe he doesn't have any soap? As Tyler, it's your job to collect 300 pen...
by pjbebi
Fri May 13, 2022 6:47 pm
Forum: Games
Topic: Titityler (B2)
Replies: 0
Views: 430

Titityler (B2)

tititylerb20014.gif Latest update! 06.17.2022 https://meredosia.itch.io/titityler Collect 300 pennies and get your bubbly butt to the mail box. GAME CONTROLS: (should work as expected with any generic gamepad): Move with left and right (or Z and X) Jump with Use key (or SHIFT) toggle mini map with ...