thanks. they represent those fairies floating around gina's head, to be cycled through to use magic abilities.Bob the Hamster wrote: ↑Sun Jul 24, 2022 7:04 pm Eee! Those cards look so cool! I have no idea what any of them mean, but I love how they look
Search found 90 matches
- Mon Jul 25, 2022 5:14 am
- Forum: Game Discussion
- Topic: Slime Salad Game Design Discussion
- Replies: 30
- Views: 883
Re: Slime Salad Game Design Discussion
- Sun Jul 24, 2022 4:05 pm
- Forum: Game Discussion
- Topic: Slime Salad Game Design Discussion
- Replies: 30
- Views: 883
Re: Slime Salad Game Design Discussion
I guess it's hard to explain.
above, is what the map looks like in the ohr editor
and here you see a path leading to the distant mountains. but I suppose a true skybox would be in yet another layer- Sun Jul 24, 2022 3:12 am
- Forum: Game Discussion
- Topic: Slime Salad Game Design Discussion
- Replies: 30
- Views: 883
Re: Slime Salad Game Design Discussion
I've been messing with some ways to use map layers/parallax to convey which path leads to where, in a side-scrolling loop of road. do you know any games that aren't linear, left-to-right things that signal what's behind in this manner?
- Sun Jul 24, 2022 2:53 am
- Forum: Game Discussion
- Topic: Titityler: A Soapy Platfohrmer
- Replies: 23
- Views: 992
Re: Titityler: A Soapy Platfohrmer
can't wait to see what gets implemented next! Thanks bud! Bugs are fixed. no jumping into walls. no double jumping. music selection saves on death, and defaults to song one. also, I fixed a bug with the speedboat in hell, which is why it was blocked off in the monster house map. Is there anything e...
- Thu Jul 21, 2022 3:53 am
- Forum: General Discussion
- Topic: Hamster People Movie Place
- Replies: 13
- Views: 382
Re: Hamster People Movie Place
GrudgeMatch-2013-1.jpg GRUDGE MATCH: I'm not a film official or anything. I have a blog, but the only films I cover star Nicolas Cage. But I know good stories and I know good story devices. Two of my favorite devices are Boxing and Gambling. And this is a good boxing movie. I should know, since I p...
- Mon Jul 18, 2022 2:53 pm
- Forum: General Discussion
- Topic: book club
- Replies: 6
- Views: 174
Re: book club
I read your book. My copy's going in this year's secret santa box. so whoever gets it is going to HAVE to read it.Bob the Hamster wrote: ↑Mon Jul 18, 2022 11:39 am And of course I'll never not recommend my own book![]()

- Mon Jul 18, 2022 2:46 pm
- Forum: General Discussion
- Topic: book club
- Replies: 6
- Views: 174
Re: book club
I guess I'll note my favorite books from this year's readings. Bridge Trilogy (by William Gibson) - maximum entertainment cyberpunk masterworks Neverwhere (by Neil Gaiman) - immersive portal fantasy, like a comic book but not Lurking: How a Person Became a User (by Joanne McNeil) - an in depth histo...
- Mon Jul 18, 2022 5:28 am
- Forum: Game Discussion
- Topic: Titityler: A Soapy Platfohrmer
- Replies: 23
- Views: 992
Re: Titityler: A Soapy Platfohrmer
hey friends! I'm home from vacation and gonna fix those bugs ASAP, which should be easy. Then comes the slow progress of making more/good levels. thanks so much for being around for these early stages.
- Mon Jul 18, 2022 5:26 am
- Forum: General Discussion
- Topic: book club
- Replies: 6
- Views: 174
book club
I know there's Goodreads and stuff, but I rarely ever interact with my friends on there. Anyway, I read a lot and I'm shooting to finish 50 books (which will be easy) this year. Last year I was shooting for 100, but got really caught up in game design. So. I'd like to hear your BOOK SUGGESTIONS. Ple...
- Sun Jun 19, 2022 2:24 pm
- Forum: Game Discussion
- Topic: Titityler: A Soapy Platfohrmer
- Replies: 23
- Views: 992
Re: Titityler: A Soapy Platfohrmer
are you not supposed to be able to double jump? if you're checking that player y velocity == 0 as the condition for being able to jump, it may be fulfilled when you reach the top of your jump Interesting. I hadn't seen that before.. Jumping shouldn't be enabled until your 6x1 foot container connect...
- Sun Jun 19, 2022 2:38 am
- Forum: Game Discussion
- Topic: Titityler: A Soapy Platfohrmer
- Replies: 23
- Views: 992
Re: Titityler: A Soapy Platfohrmer
Firstly, thanks so much for taking the time to play and tell me what you think! I found only one bug to report. After you die and continue, or save and load, the music doesn't play until you switch songs. Also, not a bug, but I think the music should default to 1, and not to 0 silence. The music is ...
- Fri Jun 17, 2022 3:20 pm
- Forum: Game Discussion
- Topic: Non RPG OHR Games
- Replies: 5
- Views: 288
Non RPG OHR Games
CateGhost on the discord was asking if there were any non-rpg games made with OHR. And guess what? There are a ton. Why don't we make a list here? All right. I only made it through the first few pages of the games list, naming mostly things I've played and have actual gameplay. No surprise, I haven'...
- Fri Jun 17, 2022 2:29 pm
- Forum: Game Discussion
- Topic: Titityler: A Soapy Platfohrmer
- Replies: 23
- Views: 992
Re: Titityler: A Soapy Platfohrmer
New release today! FIXES IN B2 -refined sounds at title screen -better detection for down-directing one way tiles -better detection for moving platforms -better placement of tyler after he takes damage -far falls affect tyler's x-axis momentum for easier landing. -darkness from light switch room now...
- Mon Jun 13, 2022 8:28 am
- Forum: Game Discussion
- Topic: One Day, We May Yet Learn To Forgive dev thread
- Replies: 35
- Views: 1815
Re: One Day, We May Yet Learn To Forgive dev thread
awesome! Can't wait to play it.
- Mon Jun 13, 2022 6:33 am
- Forum: Game Discussion
- Topic: Titityler: A Soapy Platfohrmer
- Replies: 23
- Views: 992
Re: Titityler: A Soapy Platfohrmer
Wonderful! thanks for the feedback. I'm trying to get a little update together before I leave my house for a month. There probably won't be any big shifts in the final version of the game, since I've already done so much beyond my original vision. But I definitely want to flesh out the environments,...