Search found 1188 matches

by kylekrack
Wed Jul 28, 2021 9:18 pm
Forum: Game Discussion
Topic: SUMMER SLAM - the next gen of ohr contest
Replies: 134
Views: 5768

Re: SUMMER SLAM - the next gen of ohr contest

Dangerously Furry
by kylekrack
Mon Jul 26, 2021 8:33 pm
Forum: Game Discussion
Topic: SUMMER SLAM - the next gen of ohr contest
Replies: 134
Views: 5768

Re: SUMMER SLAM - the next gen of ohr contest

Forgot to credit Prifurin and Nullifi as composers for fishing 2. Updated the games list entry to reflect that. Their music is fantastic so go listen and appreciate it.
by kylekrack
Mon Jul 26, 2021 4:49 am
Forum: Game Discussion
Topic: SUMMER SLAM - the next gen of ohr contest
Replies: 134
Views: 5768

Re: SUMMER SLAM - the next gen of ohr contest

Alright, I did what I could to make our submission functional, but it's extremely unfinished. https://www.slimesalad.com/forum/viewtopic.php?f=4&t=8249 Unfortunately, our connection to the contest theme was narrative based, and Gaplan got really sick, so his story didn't make it into the current...
by kylekrack
Mon Jul 26, 2021 4:44 am
Forum: Games
Topic: fishing 2 demo
Replies: 0
Views: 97

fishing 2 demo

Wayyy better than regular fishing. This is our submission for the Summer Slam Contest 2021. Gaplan: writer, artist mnym: artist Ravancloak: musician, sound designer kiefJerky: programmer, destroyer of worlds Prifurin, Nullifi: musicians This is a really rough build of the game. We bit off too much f...
by kylekrack
Fri Jul 23, 2021 4:19 am
Forum: Q&A Discussion
Topic: Textbox slice visibility control
Replies: 2
Views: 133

Re: Textbox slice visibility control

That's what I assumed. Didn't see the textbox layer slice. That's much easier to access.
by kylekrack
Wed Jul 21, 2021 7:52 pm
Forum: Q&A Discussion
Topic: Textbox slice visibility control
Replies: 2
Views: 133

Textbox slice visibility control

I'm using a slice collection for text box visuals for better or for worse, but I'm loading actual textboxes and then hiding them to handle the mechanics of them. This works fine when I use the show textbox command, but there's a frame of delay with automatic textbox advancing. For example, showTextb...
by kylekrack
Sat Jul 17, 2021 8:14 pm
Forum: General Discussion
Topic: I deleted some games--setting the record straight
Replies: 6
Views: 319

Re: I deleted some games--setting the record straight

As someone who wasn't around for that part of ohr "history", I appreciate the explanation. It certainly doesn't go without saying for those of us who don't have a context for it. This perspective is really valuable, though. Wobbler is right, it's really hard to admit things like that, but ...
by kylekrack
Sat Jul 17, 2021 8:07 pm
Forum: Q&A Discussion
Topic: State Switching and the Script Stack
Replies: 4
Views: 193

Re: State Switching and the Script Stack

That's smart. Not worth rewriting everything at this point, but in the future I'll start with that model probably.
by kylekrack
Sat Jul 17, 2021 8:05 pm
Forum: Game Discussion
Topic: Show off your graphics!
Replies: 1625
Views: 333757

Re: Show off your graphics!

Amazing. I never really felt like I got a good context for what the cities in False Skies looked like. This really changes the whole perspective (literally).
by kylekrack
Fri Jul 16, 2021 8:16 pm
Forum: Q&A Discussion
Topic: State Switching and the Script Stack
Replies: 4
Views: 193

Re: State Switching and the Script Stack

Thanks! That clears my head. I couldn't tell if I was being clever or naive. I shall push on!
by kylekrack
Fri Jul 16, 2021 12:00 am
Forum: Q&A Discussion
Topic: State Switching and the Script Stack
Replies: 4
Views: 193

State Switching and the Script Stack

So in our current project, I'm programming most of the mechanics and systems from scratch. It also switches between several modes of gameplay, so I have a state manager script that initializes each state correctly. A potential issue I encountered with doing this was that none of the scripts ever act...
by kylekrack
Thu Jul 15, 2021 8:42 pm
Forum: Game Discussion
Topic: SUMMER SLAM - the next gen of ohr contest
Replies: 134
Views: 5768

Re: SUMMER SLAM - the next gen of ohr contest

That was just a soft agreement, I wasn't actually pressuring for an extension. Just saying I wouldn't be mad about it.
by kylekrack
Thu Jul 15, 2021 8:30 pm
Forum: Game Discussion
Topic: SUMMER SLAM - the next gen of ohr contest
Replies: 134
Views: 5768

Re: SUMMER SLAM - the next gen of ohr contest

Gaplan pitched a hugely scoped game, so any extra time we get will give me time to add more content. I'm working on programming each system to be functional on a base level, but optimally we'd be able to make them more fun.
by kylekrack
Sun Jul 04, 2021 10:04 pm
Forum: Q&A Discussion
Topic: Where should I start?
Replies: 5
Views: 194

Re: Where should I start?

I think there are some users around who use/used RPG maker. I can't recall who, exactly....
by kylekrack
Fri Jul 02, 2021 10:29 pm
Forum: Q&A Discussion
Topic: Where should I start?
Replies: 5
Views: 194

Re: Where should I start?

I learned the engine by just trying to make something. It didn't go super well, but then I restarted and tried again with my newfound knowledge. You tend to find little details along the way as you focus on basic things. Eventually you get a good idea of what all the engine's tools are and where the...