Search found 1241 matches

by kylekrack
Fri Mar 15, 2024 7:34 am
Forum: Game Discussion
Topic: RGC Referendum!!
Replies: 44
Views: 1803

Re: RGC Referendum!!

Considering we still have more than two weeks and I'm basically done, an extension would just keep me in Dracula purgatory for even longer. So if you want me to suffer at the hand of my own lack of self control, be my guest. I wouldn't blame you.
by kylekrack
Sat Jan 13, 2024 6:40 am
Forum: Game Discussion
Topic: RGC Referendum!!
Replies: 44
Views: 1803

Re: RGC Referendum!!

Saying this in case it sways a decision, but if the theme is specifically Steamboat Willie I think I'm personally less likely to participate. I'm just not interested in making a game of that theme, and it's pretty specific, so there's not much wiggle room. As for voting, it seems like it shouldn't b...
by kylekrack
Tue Nov 21, 2023 7:17 am
Forum: Game Discussion
Topic: Let's learn Godot together
Replies: 41
Views: 1690

Re: Let's learn Godot together

Oh hey, cool. Haven't logged on here in a while, apparently. I've for the most part switched to using Godot the past year. Not because I don't also like the ohr, but it's just hard to work on two projects at once. That being said, I livestream on Twitch basically every week, barring holidays and get...
by kylekrack
Wed Aug 30, 2023 9:18 pm
Forum: Game Discussion
Topic: Twilight Reverie: A DELTARUNE-inspired RPG
Replies: 7
Views: 872

Re: Twilight Reverie: A DELTARUNE-inspired RPG

I'll update Pixel Walker "eventually" to be more user-friendly and less bug-ridden. Apologies for the delay on that.
by kylekrack
Fri Jan 20, 2023 11:52 pm
Forum: General Discussion
Topic: A question for the Godot users...
Replies: 4
Views: 1171

Re: A question for the Godot users...

Sure, Godot a good engine, but it requires coding to make anything work. The beauty of the OHR is its ability to make something without touching plotscripting whatsoever. If you find yourself able to make a project you have in mind in the OHR, I'd stick with that instead. If you're trying to make so...
by kylekrack
Tue Dec 06, 2022 12:46 am
Forum: Game Discussion
Topic: Brainstormathon: Fairy tale mashup
Replies: 9
Views: 1548

Re: Brainstormathon: Fairy tale mashup

Here's a pretty good list of public domain books. When I try to think of things like this, my mind always draws a blank :zombie:
https://www.goodreads.com/shelf/show/public-domain
by kylekrack
Sun Nov 20, 2022 10:05 pm
Forum: Game Discussion
Topic: Slime Salad Game Design Discussion
Replies: 76
Views: 9207

Re: Slime Salad Game Design Discussion

This is feeling really relatable lately :gonk:

by kylekrack
Wed Oct 12, 2022 11:32 pm
Forum: Game Discussion
Topic: Walthros: Renewal - Now available
Replies: 602
Views: 178054

Re: Walthros: Renewal

Are those pods parented to the script layer? They seem to be moving with the camera. If you parent them to a map layer or the overlay layer, they wouldn't drift like that.
by kylekrack
Wed Aug 03, 2022 2:37 am
Forum: Game Discussion
Topic: Slime Salad Game Design Discussion
Replies: 76
Views: 9207

Re: Slime Salad Game Design Discussion

That's the thread where I learned about Tilemancer!
by kylekrack
Mon Aug 01, 2022 8:53 pm
Forum: Game Discussion
Topic: Slime Salad Game Design Discussion
Replies: 76
Views: 9207

Re: Slime Salad Game Design Discussion

I used Substance Designer in college and loved it. It makes drawing textures by hand seem ridiculous for anything more than a single 3D scene. It's also fun to use, because you don't have to know how to draw. I remember doing a tutorial like this one , which was good. It had distinct steps in it, bu...
by kylekrack
Tue Jun 14, 2022 9:41 pm
Forum: Game Discussion
Topic: Ridiculous/Terrible Games Competition 2022 - The Homage Strikes Back
Replies: 96
Views: 15884

Re: Ridiculous/Terrible Games Competition 2022 - The Homage Strikes Back

I uploaded a new version of Charb adventure. For those who never finished it, it should be much more doable now (with upgrades and a difficulty option). If you have beaten it already, then there's a new secret boss that doesn't require beating any of the other bosses, so hopefully it's worth redownl...
by kylekrack
Wed May 18, 2022 8:33 pm
Forum: Game Discussion
Topic: OHRRPGCE feature requests/suggestions
Replies: 813
Views: 161076

Re: OHRRPGCE feature requests/suggestions

I want 19x23 tiles
by kylekrack
Mon May 16, 2022 7:50 pm
Forum: Game Discussion
Topic: OHRRPGCE feature requests/suggestions
Replies: 813
Views: 161076

Re: OHRRPGCE feature requests/suggestions

I have a lot of asset packs from humble bundles and such that are either 16x16 or 32x32, and sometimes scaling it up or down to 20x20 works out OK, but it always creates some degree of artifacting.
by kylekrack
Sun May 15, 2022 9:42 pm
Forum: General Discussion
Topic: OHR Podcast
Replies: 62
Views: 10534

Re: OHR Podcast

Chiptune music is often like that. You might want to do more than just lower the volume on the music track, like apply a compressor without any make-up gain. I've found that even at low volumes, chiptune can feel grating.
by kylekrack
Sun May 15, 2022 9:40 pm
Forum: Game Discussion
Topic: OHRRPGCE feature requests/suggestions
Replies: 813
Views: 161076

Re: OHRRPGCE feature requests/suggestions

As the engine continues to get more QoL and "advanced" features (can't think of a better word), autotiling feels like something that would really keep the tilemap editor relevant. I'm not super familiar with it, though. I don't think I've ever actually used it, because it was more effort t...