Sorry I didn't get back to you sooner, I've been otherwise busy.
I actually do use the spriteset importing/exporting quite a bit, should I hold off on testing until that feature is re-enabled in the nightly?
Search found 59 matches
- Mon Feb 26, 2018 7:05 pm
- Forum: Q&A Discussion
- Topic: dribs and drabs
- Replies: 11
- Views: 4342
- Sat Feb 17, 2018 3:45 pm
- Forum: Q&A Discussion
- Topic: dribs and drabs
- Replies: 11
- Views: 4342
- Fri Feb 16, 2018 2:52 pm
- Forum: Q&A Discussion
- Topic: dribs and drabs
- Replies: 11
- Views: 4342
- Fri Feb 16, 2018 2:35 am
- Forum: Q&A Discussion
- Topic: Sound effects volume control in plotscripting?
- Replies: 7
- Views: 2898
Sound effects volume control in plotscripting?
Is there (planned to be) a way to control the sound effects volume by way of plotscripting commands?
- Fri Feb 09, 2018 5:32 pm
- Forum: Q&A Discussion
- Topic: Slice alignment question
- Replies: 2
- Views: 1492
Slice alignment question
Okay, so this boils down to a math problem I think but I just can't wrap my head around it. What I have in place is a rect slice (r1) with another, smaller rect as a child of it (r2). r2 is set to align horizontally at center, vertically at top and anchor horizontally at center, vertically at top. T...
- Fri Feb 09, 2018 5:16 pm
- Forum: Q&A Discussion
- Topic: dribs and drabs
- Replies: 11
- Views: 4342
- Wed Feb 07, 2018 3:27 pm
- Forum: Q&A Discussion
- Topic: dribs and drabs
- Replies: 11
- Views: 4342
- Mon Feb 05, 2018 10:16 pm
- Forum: Q&A Discussion
- Topic: dribs and drabs
- Replies: 11
- Views: 4342
dribs and drabs
1.) First, a general thank you to Bob and TMC for all their responses to my other threads (:slime-doffing-its-cap:) 2.) I might be crazy but I swear that the text slices in the slice collection editor used to automatically update their widths when you would type in/delete text from them. This made i...
- Sat Jan 27, 2018 1:57 am
- Forum: Q&A Discussion
- Topic: mersenne_twister seed
- Replies: 1
- Views: 1260
mersenne_twister seed
Hi again. When running a debug with trace, I notice this kind of message "mersenne_twister seed=1324779889" appearing a bunch. I assume it has to do with when I am using the reseed function. Is there a way to disable this message? It clutters up the g_debug text file and I wonder if it is ...
- Mon Jan 22, 2018 2:11 pm
- Forum: Q&A Discussion
- Topic: Wishlist thing
- Replies: 5
- Views: 2350
- Fri Jan 19, 2018 10:20 pm
- Forum: Q&A Discussion
- Topic: Wishlist thing
- Replies: 5
- Views: 2350
- Tue Jan 09, 2018 2:19 pm
- Forum: Q&A Discussion
- Topic: Wishlist thing
- Replies: 5
- Views: 2350
Wishlist thing
Just wondering what the likelihood is on ever getting more "art" slices like the rect and ellipse. In particular a line slice (that draws a line from bottom left to top right or vice versa) and a triangle slice (could even be the same slice-type just with fill turned on).
- Mon Jan 08, 2018 3:17 am
- Forum: Q&A Discussion
- Topic: Possible bug report for the engine (get ellipse border col)
- Replies: 1
- Views: 1186
Possible bug report for the engine (get ellipse border col)
Hi. I am using etheldreme and in my plotscript I botched something and was using the "get ellipse border col (handle)" function on a non-ellipse slice (was a container instead) and the game just crashed out of Test Mode right back to custom.exe. I would have expected the in-engine error ha...
- Wed Aug 30, 2017 8:05 pm
- Forum: Q&A Discussion
- Topic: Strange bug in while-loop (Eyes Only: James or TMC)
- Replies: 9
- Views: 2840
- Wed Aug 30, 2017 5:05 pm
- Forum: Q&A Discussion
- Topic: Strange bug in while-loop (Eyes Only: James or TMC)
- Replies: 9
- Views: 2840
Strange bug in while-loop (Eyes Only: James or TMC)
Thought I'd mention this while I'm thinking about it. I noticed what appeared to be a bug in the scripting language while looping through some slices and it just occurred to me what might have been happening. I had a loop that went something like this: n := slice lookup(sli:1...