Search found 59 matches

by sotrain515
Mon Feb 26, 2018 7:05 pm
Forum: Q&A Discussion
Topic: dribs and drabs
Replies: 11
Views: 4342

Sorry I didn't get back to you sooner, I've been otherwise busy.

I actually do use the spriteset importing/exporting quite a bit, should I hold off on testing until that feature is re-enabled in the nightly?
by sotrain515
Sat Feb 17, 2018 3:45 pm
Forum: Q&A Discussion
Topic: dribs and drabs
Replies: 11
Views: 4342

26, that was the most recent one I had added.

I am willing to use nightlies. Let me know what to do.
by sotrain515
Fri Feb 16, 2018 2:52 pm
Forum: Q&A Discussion
Topic: dribs and drabs
Replies: 11
Views: 4342

Okay, got the crash again. This time I know exactly what I did. 1.) Opened custom.exe 2.) Loaded the game I'm working on (file named "a_tactics.rpg") 3.) Navigated right to Slice Collection Editor. 4.) In the Collection Editor moved down to the "<- Slice Collection ->" picker par...
by sotrain515
Fri Feb 16, 2018 2:35 am
Forum: Q&A Discussion
Topic: Sound effects volume control in plotscripting?
Replies: 7
Views: 2898

Sound effects volume control in plotscripting?

Is there (planned to be) a way to control the sound effects volume by way of plotscripting commands?
by sotrain515
Fri Feb 09, 2018 5:32 pm
Forum: Q&A Discussion
Topic: Slice alignment question
Replies: 2
Views: 1492

Slice alignment question

Okay, so this boils down to a math problem I think but I just can't wrap my head around it. What I have in place is a rect slice (r1) with another, smaller rect as a child of it (r2). r2 is set to align horizontally at center, vertically at top and anchor horizontally at center, vertically at top. T...
by sotrain515
Fri Feb 09, 2018 5:16 pm
Forum: Q&A Discussion
Topic: dribs and drabs
Replies: 11
Views: 4342

Okay, I will post that stuff next time I see it. Interestingly, the last few times I saw something like this, custom seemed to kind of freeze for a while on the slice collection menu and I thought "okay, here it comes, get your prntscrn ready" but eventually it came back and then worked no...
by sotrain515
Wed Feb 07, 2018 3:27 pm
Forum: Q&A Discussion
Topic: dribs and drabs
Replies: 11
Views: 4342

I should be good on the padding script, thanks though! As for the crashing, I'm not totally sure but it seems to be something that happens shortly after the first time I open up the collection editor. I've never seen it after a while being in the editor. It's either there within the first few "...
by sotrain515
Mon Feb 05, 2018 10:16 pm
Forum: Q&A Discussion
Topic: dribs and drabs
Replies: 11
Views: 4342

dribs and drabs

1.) First, a general thank you to Bob and TMC for all their responses to my other threads (:slime-doffing-its-cap:) 2.) I might be crazy but I swear that the text slices in the slice collection editor used to automatically update their widths when you would type in/delete text from them. This made i...
by sotrain515
Sat Jan 27, 2018 1:57 am
Forum: Q&A Discussion
Topic: mersenne_twister seed
Replies: 1
Views: 1260

mersenne_twister seed

Hi again. When running a debug with trace, I notice this kind of message "mersenne_twister seed=1324779889" appearing a bunch. I assume it has to do with when I am using the reseed function. Is there a way to disable this message? It clutters up the g_debug text file and I wonder if it is ...
by sotrain515
Mon Jan 22, 2018 2:11 pm
Forum: Q&A Discussion
Topic: Wishlist thing
Replies: 5
Views: 2350

Thanks, I hadn't even considered that. Definitely bears looking into.
by sotrain515
Fri Jan 19, 2018 10:20 pm
Forum: Q&A Discussion
Topic: Wishlist thing
Replies: 5
Views: 2350

Thanks! The reason I am looking for line and triangle slices is to make "art" that can be scaled. Right now, I can make slice collections consisting of rects and ellipses (and maybe other things) that can then be loaded up and easily shrink or grow just by looping through all the pieces an...
by sotrain515
Tue Jan 09, 2018 2:19 pm
Forum: Q&A Discussion
Topic: Wishlist thing
Replies: 5
Views: 2350

Wishlist thing

Just wondering what the likelihood is on ever getting more "art" slices like the rect and ellipse. In particular a line slice (that draws a line from bottom left to top right or vice versa) and a triangle slice (could even be the same slice-type just with fill turned on).
by sotrain515
Mon Jan 08, 2018 3:17 am
Forum: Q&A Discussion
Topic: Possible bug report for the engine (get ellipse border col)
Replies: 1
Views: 1186

Possible bug report for the engine (get ellipse border col)

Hi. I am using etheldreme and in my plotscript I botched something and was using the "get ellipse border col (handle)" function on a non-ellipse slice (was a container instead) and the game just crashed out of Test Mode right back to custom.exe. I would have expected the in-engine error ha...
by sotrain515
Wed Aug 30, 2017 8:05 pm
Forum: Q&A Discussion
Topic: Strange bug in while-loop (Eyes Only: James or TMC)
Replies: 9
Views: 2840

Okay, thanks. Has that always been the case? I could have sworn ",and," and ",or," were the correct operators. It's so ingrained in my mind at this point it's going to take some doing to deprogram myself.
by sotrain515
Wed Aug 30, 2017 5:05 pm
Forum: Q&A Discussion
Topic: Strange bug in while-loop (Eyes Only: James or TMC)
Replies: 9
Views: 2840

Strange bug in while-loop (Eyes Only: James or TMC)

Thought I'd mention this while I'm thinking about it. I noticed what appeared to be a bug in the scripting language while looping through some slices and it just occurred to me what might have been happening. I had a loop that went something like this: n &#58;= slice lookup&#40;sli&#58;1...