Search found 86 matches

by Soule X
Fri Aug 12, 2022 6:28 pm
Forum: Q&A Discussion
Topic: Is there a Discord server?
Replies: 13
Views: 3427

Re: Is there a Discord server?

Very much appreciated!
by Soule X
Fri Aug 12, 2022 6:24 pm
Forum: Q&A Discussion
Topic: Is there a Discord server?
Replies: 13
Views: 3427

Re: Is there a Discord server?

Can we just make this the discord request thread? I'd also like to join the discord but it looks like the invite has expired.
Also, this is one of the best posts I've seen on here. I had no idea there was a discord or patreon and I probably wouldn't have thought to check.
by Soule X
Sat Aug 04, 2018 2:33 am
Forum: Game Discussion
Topic: Work for Hire
Replies: 169
Views: 125867

Seeking two things, possibly one talented person (or two). This will be a paid job. I am nearly finished with my project I've been working on for years, which will be a commercial game. I've been held up a long while basically because I suck at music and sound effects and now I need help. With that ...
by Soule X
Fri Jun 16, 2017 12:13 am
Forum: Game Discussion
Topic: BMR's Adventure Game Dev-Log
Replies: 9
Views: 3020

I think using the built in walls would work pretty well. It would be easy to see against the background anyway
by Soule X
Fri Jun 09, 2017 2:59 pm
Forum: Game Discussion
Topic: BMR's Adventure Game Dev-Log
Replies: 9
Views: 3020

I've always wanted to make this type of game. The only thing I wouldn't be able to do, I think, is draw those crazy backgrounds. That would take forever!
by Soule X
Wed Jun 07, 2017 7:18 pm
Forum: Q&A Discussion
Topic: Stable or nightly builds?
Replies: 4
Views: 1678

My rule has always been to use the stable version until a feature has been added that I want to use. I usually won't upgrade again until the next feature I want is added. But mostly I use nighties. There is no downside to nighties unless there happens to be a massive bug, but that's pretty unlikely....
by Soule X
Mon May 29, 2017 6:50 am
Forum: General Discussion
Topic: TMC Appreciation Topic
Replies: 24
Views: 7158

TMC Appreciation Topic

I feel like I've spent a lot of time lurking and hanging out on these boards since I was in middle school. One thing I've come to rely on, depend on, utterly appreciate is this mother slimer's ability to be there, be dedicated, answer the simplest and most complex questions with no semblance of arro...
by Soule X
Sat May 27, 2017 10:29 pm
Forum: Game Discussion
Topic: Palette talk
Replies: 59
Views: 30648

Yeah I tried to use it, had to download vdos and run it from there. Then I had to convert my palette bmp file to pcx and run it through 2mas, also in vdos, to get the mst file. Then I ran CHGPAL, but it didn't seem to do anything. Maybe I made some unnecessary steps; I'm not sure. My understanding f...
by Soule X
Sat May 27, 2017 1:35 am
Forum: Game Discussion
Topic: Palette talk
Replies: 59
Views: 30648

I forgot about CHGPAL. It's very outdated now and doesn't seem to work correctly (even if you can figure out how to get it to run and convert your palettes to .mas files haha). This would be a really helpful tool to have as I'm currently in the middle of adjusting my master palette on a nearly finis...
by Soule X
Mon May 15, 2017 2:51 pm
Forum: Q&A Discussion
Topic: It's posible to make a game like Pokemon Mystery Dungeon?
Replies: 31
Views: 11190

You could parent a slice to the hero and do

Replace Medium Enemy Sprite (New Hero Sprite, Get Sprite Frame (Get Hero Slice (me)))

That would set the attached sprite to 0-7 of the medium enemy sprites without too much trouble.
by Soule X
Mon May 15, 2017 5:32 am
Forum: Q&A Discussion
Topic: It's posible to make a game like Pokemon Mystery Dungeon?
Replies: 31
Views: 11190

You can really make it any size you want. If you want bigger than 32 x 32 just use Replace Medium Enemy Sprite (or Large). To make a frame display only when standing just use a "key is pressed" script to check the directional keys and if none are pressed Replace Medium Enemy Sprite () what...
by Soule X
Mon May 15, 2017 4:22 am
Forum: Q&A Discussion
Topic: It's posible to make a game like Pokemon Mystery Dungeon?
Replies: 31
Views: 11190

Using scripting and backdrops you can have sprites as big as a backdrop (320 x 200), but again this is more advanced stuff. EDIT: If you're just wanting to make your walkabout sprite or npc sprites bigger it's not too difficult to script. There should be some guides that can walk you through it. I d...
by Soule X
Mon May 15, 2017 3:22 am
Forum: Q&A Discussion
Topic: It's posible to make a game like Pokemon Mystery Dungeon?
Replies: 31
Views: 11190

TMC supposedly just increased the hero limit from 60 to 512. You will need to download the latest nightly from the download page to get the increase though I think.
by Soule X
Fri May 12, 2017 9:33 pm
Forum: Q&A Discussion
Topic: It's posible to make a game like Pokemon Mystery Dungeon?
Replies: 31
Views: 11190

It is definitely possible. If this is your first attempt at using the ohrrpgce and you don't have experience programming it would probably be too overwhelming a first attempt at a game. Your best bet would be to start smaller and play around with the engine first. You also may want to think about us...
by Soule X
Fri May 12, 2017 4:46 am
Forum: Q&A Discussion
Topic: Shooting a slice towards a position
Replies: 3
Views: 1474

You can read this since I had what I think is the exact same question and I got it figured out. It's been a while and I've put the game on the back burner but I had this worked out perfectly from this thread. The "move slice to" command is what I used to make it work. Then you just have to...