Search found 680 matches
- Sat Feb 18, 2023 2:39 pm
- Forum: Game Discussion
- Topic: Silly game balance question
- Replies: 1
- Views: 85
Silly game balance question
Imagine a typical RPG, where you're going through four elementally themed areas (earth, fire, water, air) and then the final dungeon. Also imagine that at the start of the game you pick from one of four mages (anti-earth, anti-fire, etc.), each able to easily deal with one of the elements but of mar...
- Thu Jan 26, 2023 3:00 pm
- Forum: Game Discussion
- Topic: Hype Up Your Game Thread
- Replies: 1551
- Views: 422318
- Thu Dec 01, 2022 3:01 pm
- Forum: Game Discussion
- Topic: Show off your graphics!
- Replies: 1660
- Views: 402283
Re: Show off your graphics!

Messing around a bit with features a game that doesn't have GBC graphics can do, and also trying to figure out a look for my next project.
- Tue Oct 25, 2022 6:14 pm
- Forum: Game Discussion
- Topic: The False Skies nearing-the-end-of-development thread
- Replies: 2
- Views: 499
Re: The False Skies nearing-the-end-of-development thread
https://i.imgur.com/eZEDg6S.gif maybe leaving this thread untouched for 2 months wasn't ideal First things first, I uploaded a way more representative and up-to-date demo to here. Probably a bit better than keeping the one from 2020 around. Second, I finally finished up all the bonus/extra dungeon ...
- Mon Oct 03, 2022 4:08 pm
- Forum: Game Discussion
- Topic: Show off your graphics!
- Replies: 1660
- Views: 402283
Re: Show off your graphics!

A guy.
- Sat Sep 03, 2022 2:54 pm
- Forum: Q&A Discussion
- Topic: Open a slice collection in one script and lose it on another one
- Replies: 6
- Views: 1152
Re: Open a slice collection in one script and lose it on another one
Strings? You should be using to free the slices, and also potentially use multiple global variables to deal with multiple collections of slices.
Code: Select all
free slice (slice)
- Sat Sep 03, 2022 3:26 am
- Forum: Game Discussion
- Topic: OHRRPGCE feature requests/suggestions
- Replies: 813
- Views: 147538
- Fri Sep 02, 2022 5:01 am
- Forum: Game Discussion
- Topic: OHRRPGCE feature requests/suggestions
- Replies: 813
- Views: 147538
Re: OHRRPGCE feature requests/suggestions
I'm thinking about attack animations again, in particular the lack of an attack animation that hits each target in sequence, similar to the existing sequential projectile but without the projectile part. How much of an issue would that be to implement?
- Tue Aug 09, 2022 6:25 pm
- Forum: Game Discussion
- Topic: The False Skies nearing-the-end-of-development thread
- Replies: 2
- Views: 499
The False Skies nearing-the-end-of-development thread
It's probably time I put one of these up here Back at the end of May I got the provisional, I-could-put-this-on-Steam-worst-comes-to-worst version of False Skies set up. It's been two months since then, and in that time I've been been fixing up and adding to various things, rebalancing a lot of ene...
- Thu Apr 28, 2022 3:43 am
- Forum: Game Discussion
- Topic: Ridiculous/Terrible Games Competition 2022 - The Homage Strikes Back
- Replies: 96
- Views: 10314
Re: Ridiculous/Terrible Games Competition 2022 - The Homage Strikes Back
The contest already wrapped up????? Anyway, votes: Bob vs the OHR - 3 [The march towards the platonic ideal of a Fenrir game continues on; take that as you will. Feel the 'stuff' density is fine, except in the ice cave. Should've gone through with the joke of being penalized for stepping on flowers...
- Sat Apr 23, 2022 11:45 pm
- Forum: Game Discussion
- Topic: New OHRRPGCE scripting features in Ichorescent
- Replies: 14
- Views: 1548
Re: New OHRRPGCE scripting features in Ichorescent
Oh man, variable amounts of extra data. This'll make a ton of the stuff I could make in the future a lot easier to do.
Being able to have multiple values written via show value will be very useful, too.
Being able to have multiple values written via show value will be very useful, too.
- Tue Apr 12, 2022 7:03 pm
- Forum: Game Discussion
- Topic: OHRRPGCE feature requests/suggestions
- Replies: 813
- Views: 147538
Re: OHRRPGCE feature requests/suggestions
TMC, what do I need to bribe you with to merge that one branch that adds that non-320x200 battle backdrop-enabling bitset?
- Fri Apr 01, 2022 9:01 pm
- Forum: Game Discussion
- Topic: Hype Up Your Game Thread
- Replies: 1551
- Views: 422318
- Fri Feb 18, 2022 3:32 pm
- Forum: Game Discussion
- Topic: The 2022 class creation contest
- Replies: 27
- Views: 3591
Re: The 2022 class creation contest
Yeah, I'll know to make some rules changes for next year..
- Fri Feb 18, 2022 5:52 am
- Forum: Game Discussion
- Topic: The 2022 class creation contest
- Replies: 27
- Views: 3591
Re: The 2022 class creation contest
I'm not even talking about the abilities - I'm fine with that part [except for the fact that none of the skills are unique to the cultist - like, come on, at least copy them and change their color or something]. I'm talking about how giving multiple creature parts to the pillar bumps your magic stat...