Search found 686 matches
- Tue Sep 26, 2023 4:02 pm
- Forum: Game Discussion
- Topic: A Door To the Heavens [The devlog thread]
- Replies: 2
- Views: 73
Re: A Door To the Heavens [The devlog thread]
Back from my vacation, and while I was doing some development over it it's nice to get back into things for real. I'm still doing systems stuff, but hopefully I'll be in a position to be comfortable making something concrete soon. Anyway! door0331.png Chasing enemies get a little popup when they sta...
- Sun Sep 10, 2023 10:21 pm
- Forum: Game Discussion
- Topic: A Door To the Heavens [The devlog thread]
- Replies: 2
- Views: 73
A Door To the Heavens [The devlog thread]
Now that I've got a demo out, and also made a few changes after putting out that demo, I should probably get a dev thread going and not limit all my updates to discord/twitter. Anyway! door0323.png door0326.png First off, I've gone and bumped up the resolution a bit. It gives me a bit more room to w...
- Thu Aug 31, 2023 4:08 am
- Forum: Games
- Topic: A Door To the Heavens
- Replies: 0
- Views: 286
A Door To the Heavens
Here's a battle/walkabout demo. There's a very, very basic introductory cutscene, but beyond that this is mostly to showcase the field/battle stuff I've been working on for the past good while.
[8/31] Made some mostly minor changes.
[8/31] Made some mostly minor changes.
- Wed Jul 19, 2023 3:47 pm
- Forum: General Discussion
- Topic: Minecraft Server
- Replies: 59
- Views: 14351
Re: Minecraft Server
Never actually posted any screenshots of my projects here, did I?
- Wed Apr 26, 2023 4:42 am
- Forum: Game Discussion
- Topic: Yet another OHRRPGCE dev blog
- Replies: 148
- Views: 30495
Re: Yet another OHRRPGCE dev blog
Going to greatly appreciate not having to drag the various steam files into the zip every time I make a new update. Great to see.
- Tue Apr 04, 2023 2:51 pm
- Forum: Game Discussion
- Topic: Hype Up Your Game Thread
- Replies: 1552
- Views: 432186
- Sat Feb 18, 2023 2:39 pm
- Forum: Game Discussion
- Topic: Silly game balance question
- Replies: 1
- Views: 465
Silly game balance question
Imagine a typical RPG, where you're going through four elementally themed areas (earth, fire, water, air) and then the final dungeon. Also imagine that at the start of the game you pick from one of four mages (anti-earth, anti-fire, etc.), each able to easily deal with one of the elements but of mar...
- Thu Jan 26, 2023 3:00 pm
- Forum: Game Discussion
- Topic: Hype Up Your Game Thread
- Replies: 1552
- Views: 432186
- Thu Dec 01, 2022 3:01 pm
- Forum: Game Discussion
- Topic: Show off your graphics!
- Replies: 1660
- Views: 413528
Re: Show off your graphics!

Messing around a bit with features a game that doesn't have GBC graphics can do, and also trying to figure out a look for my next project.
- Tue Oct 25, 2022 6:14 pm
- Forum: Game Discussion
- Topic: The False Skies nearing-the-end-of-development thread
- Replies: 2
- Views: 895
Re: The False Skies nearing-the-end-of-development thread
https://i.imgur.com/eZEDg6S.gif maybe leaving this thread untouched for 2 months wasn't ideal First things first, I uploaded a way more representative and up-to-date demo to here. Probably a bit better than keeping the one from 2020 around. Second, I finally finished up all the bonus/extra dungeon ...
- Mon Oct 03, 2022 4:08 pm
- Forum: Game Discussion
- Topic: Show off your graphics!
- Replies: 1660
- Views: 413528
Re: Show off your graphics!

A guy.
- Sat Sep 03, 2022 2:54 pm
- Forum: Q&A Discussion
- Topic: Open a slice collection in one script and lose it on another one
- Replies: 6
- Views: 2017
Re: Open a slice collection in one script and lose it on another one
Strings? You should be using to free the slices, and also potentially use multiple global variables to deal with multiple collections of slices.
Code: Select all
free slice (slice)
- Sat Sep 03, 2022 3:26 am
- Forum: Game Discussion
- Topic: OHRRPGCE feature requests/suggestions
- Replies: 813
- Views: 154341
- Fri Sep 02, 2022 5:01 am
- Forum: Game Discussion
- Topic: OHRRPGCE feature requests/suggestions
- Replies: 813
- Views: 154341
Re: OHRRPGCE feature requests/suggestions
I'm thinking about attack animations again, in particular the lack of an attack animation that hits each target in sequence, similar to the existing sequential projectile but without the projectile part. How much of an issue would that be to implement?
- Tue Aug 09, 2022 6:25 pm
- Forum: Game Discussion
- Topic: The False Skies nearing-the-end-of-development thread
- Replies: 2
- Views: 895
The False Skies nearing-the-end-of-development thread
It's probably time I put one of these up here Back at the end of May I got the provisional, I-could-put-this-on-Steam-worst-comes-to-worst version of False Skies set up. It's been two months since then, and in that time I've been been fixing up and adding to various things, rebalancing a lot of ene...