Search found 686 matches

by Feenicks
Tue Sep 26, 2023 4:02 pm
Forum: Game Discussion
Topic: A Door To the Heavens [The devlog thread]
Replies: 2
Views: 76

Re: A Door To the Heavens [The devlog thread]

Back from my vacation, and while I was doing some development over it it's nice to get back into things for real. I'm still doing systems stuff, but hopefully I'll be in a position to be comfortable making something concrete soon. Anyway! door0331.png Chasing enemies get a little popup when they sta...
by Feenicks
Sun Sep 10, 2023 10:21 pm
Forum: Game Discussion
Topic: A Door To the Heavens [The devlog thread]
Replies: 2
Views: 76

A Door To the Heavens [The devlog thread]

Now that I've got a demo out, and also made a few changes after putting out that demo, I should probably get a dev thread going and not limit all my updates to discord/twitter. Anyway! door0323.png door0326.png First off, I've gone and bumped up the resolution a bit. It gives me a bit more room to w...
by Feenicks
Thu Aug 31, 2023 4:08 am
Forum: Games
Topic: A Door To the Heavens
Replies: 0
Views: 300

A Door To the Heavens

Here's a battle/walkabout demo. There's a very, very basic introductory cutscene, but beyond that this is mostly to showcase the field/battle stuff I've been working on for the past good while.

[8/31] Made some mostly minor changes.
by Feenicks
Wed Jul 19, 2023 3:47 pm
Forum: General Discussion
Topic: Minecraft Server
Replies: 59
Views: 14354

Re: Minecraft Server

Never actually posted any screenshots of my projects here, did I?
by Feenicks
Wed Apr 26, 2023 4:42 am
Forum: Game Discussion
Topic: Yet another OHRRPGCE dev blog
Replies: 148
Views: 30495

Re: Yet another OHRRPGCE dev blog

Going to greatly appreciate not having to drag the various steam files into the zip every time I make a new update. Great to see.
by Feenicks
Tue Apr 04, 2023 2:51 pm
Forum: Game Discussion
Topic: Hype Up Your Game Thread
Replies: 1552
Views: 432197

Re: Hype Up Your Game Thread

Image
by Feenicks
Sat Feb 18, 2023 2:39 pm
Forum: Game Discussion
Topic: Silly game balance question
Replies: 1
Views: 465

Silly game balance question

Imagine a typical RPG, where you're going through four elementally themed areas (earth, fire, water, air) and then the final dungeon. Also imagine that at the start of the game you pick from one of four mages (anti-earth, anti-fire, etc.), each able to easily deal with one of the elements but of mar...
by Feenicks
Thu Jan 26, 2023 3:00 pm
Forum: Game Discussion
Topic: Hype Up Your Game Thread
Replies: 1552
Views: 432197

Re: Hype Up Your Game Thread

battlesystemmockups0021cr.gif
battlesystemmockups0021cr.gif (460.44 KiB) Viewed 801 times
by Feenicks
Thu Dec 01, 2022 3:01 pm
Forum: Game Discussion
Topic: Show off your graphics!
Replies: 1660
Views: 413533

Re: Show off your graphics!

Image

Messing around a bit with features a game that doesn't have GBC graphics can do, and also trying to figure out a look for my next project.
by Feenicks
Tue Oct 25, 2022 6:14 pm
Forum: Game Discussion
Topic: The False Skies nearing-the-end-of-development thread
Replies: 2
Views: 895

Re: The False Skies nearing-the-end-of-development thread

https://i.imgur.com/eZEDg6S.gif maybe leaving this thread untouched for 2 months wasn't ideal First things first, I uploaded a way more representative and up-to-date demo to here. Probably a bit better than keeping the one from 2020 around. Second, I finally finished up all the bonus/extra dungeon ...
by Feenicks
Mon Oct 03, 2022 4:08 pm
Forum: Game Discussion
Topic: Show off your graphics!
Replies: 1660
Views: 413533

Re: Show off your graphics!

Image

A guy.
by Feenicks
Sat Sep 03, 2022 2:54 pm
Forum: Q&A Discussion
Topic: Open a slice collection in one script and lose it on another one
Replies: 6
Views: 2018

Re: Open a slice collection in one script and lose it on another one

Strings? You should be using

Code: Select all

free slice (slice)
to free the slices, and also potentially use multiple global variables to deal with multiple collections of slices.
by Feenicks
Sat Sep 03, 2022 3:26 am
Forum: Game Discussion
Topic: OHRRPGCE feature requests/suggestions
Replies: 813
Views: 154344

Re: OHRRPGCE feature requests/suggestions

TMC wrote: Fri Sep 02, 2022 12:26 pm Good idea, because it's so easy to add. A matter of simply copy-pasting Sequential Projectile and deleting the projectile bits. I bet someone will implement it this weekend ; )
Sounds good. Gonna come back in here with a cool gif when that happens.
by Feenicks
Fri Sep 02, 2022 5:01 am
Forum: Game Discussion
Topic: OHRRPGCE feature requests/suggestions
Replies: 813
Views: 154344

Re: OHRRPGCE feature requests/suggestions

I'm thinking about attack animations again, in particular the lack of an attack animation that hits each target in sequence, similar to the existing sequential projectile but without the projectile part. How much of an issue would that be to implement?
by Feenicks
Tue Aug 09, 2022 6:25 pm
Forum: Game Discussion
Topic: The False Skies nearing-the-end-of-development thread
Replies: 2
Views: 895

The False Skies nearing-the-end-of-development thread

It's probably time I put one of these up here Back at the end of May I got the provisional, I-could-put-this-on-Steam-worst-comes-to-worst version of False Skies set up. It's been two months since then, and in that time I've been been fixing up and adding to various things, rebalancing a lot of ene...