Search found 3955 matches

by Mogri
Tue Mar 12, 2024 3:47 pm
Forum: General Discussion
Topic: Recommend media about detectives pursuing serial killers?
Replies: 3
Views: 104

Re: Recommend media about detectives pursuing serial killers?

I'm sure you're familiar with Death Note, though it's probably too fantastical to be of much use for you. My wife is a big fan of Forensic Files, which is true crime, dealing with criminals of widely varying levels of competence using modern investigation techniques. If you've heard of Luminol, Fore...
by Mogri
Mon Nov 13, 2023 9:38 pm
Forum: Game Discussion
Topic: Cage the Gnome
Replies: 7
Views: 652

Re: Cage the Gnome

What happens if your gnome is trapped with the other gnome or if both gnomes otherwise become trapped simultaneously? The rules currently say "the player who traps the other player's gnome," so a strict reading says that trapping your own gnome is not a loss condition, which I doubt is int...
by Mogri
Mon Nov 13, 2023 7:00 pm
Forum: Game Discussion
Topic: Let's learn Godot together
Replies: 41
Views: 1690

Re: Let's learn Godot together

Pull cord https://i.imgur.com/A6jDuAE.gif This took way longer than I expected. I had two sticking points, each of which was extremely unintuitive and took ages to figure out: Problem #1: Joints only care about the relative position of the two connected nodes at the time they're joined. Repositioni...
by Mogri
Sun Nov 12, 2023 3:04 pm
Forum: Game Discussion
Topic: Let's learn Godot together
Replies: 41
Views: 1690

Re: Let's learn Godot together

this is bordering on misogynistic. No, it's not. You're just upset because I called out what you had in mind. Lately with AI everybody is trying to do exactly those kinds of fuzzy controls that have been under research since the 80s and never worked. I honestly don't know if you were going for the ...
by Mogri
Thu Nov 09, 2023 10:00 pm
Forum: Game Discussion
Topic: Let's learn Godot together
Replies: 41
Views: 1690

Re: Let's learn Godot together

Did you ever play that game where you are a bear trying to drive a stolen car? Those are the vibes I am imagining Oh, I think I remember seeing that in a GDQ! Great concept. So it would be like a woman simulator but it's a spaceship. Even giving you the benefit of the doubt, this is bordering on mi...
by Mogri
Thu Nov 09, 2023 5:31 pm
Forum: Game Discussion
Topic: Let's learn Godot together
Replies: 41
Views: 1690

Re: Let's learn Godot together

Has anybody managed to make a playable game in Godot yet? If your computer can run Godot 4 then it can probably run Unreal, so why bother? The people behind Godot are beyond sketchy and the code base is a giant bug. I haven't heard anything sketchy (which obviously doesn't mean you're wrong), and I...
by Mogri
Fri Nov 03, 2023 5:46 pm
Forum: Game Discussion
Topic: Let's learn Godot together
Replies: 41
Views: 1690

Re: Let's learn Godot together

Good question! In this case, it's breaking because (among other reasons) Directory was replaced by DirAccess, so there's a compile-time error. If there's a way to support both versions, it would have to include a separate script depending on version, and I'm not sure if that would actually work.
by Mogri
Thu Nov 02, 2023 8:28 pm
Forum: Game Discussion
Topic: Let's learn Godot together
Replies: 41
Views: 1690

Re: Let's learn Godot together

Heads up: the current version of Datalogue is incompatible with Godot 4.1. I fixed it locally and threw up a PR, but since my fix might break 4.0 compatibility, it might not get merged anytime soon. You can, however, download my fixed version here.
by Mogri
Wed Nov 01, 2023 5:26 pm
Forum: Game Discussion
Topic: Let's learn Godot together
Replies: 41
Views: 1690

Re: Let's learn Godot together

Revisiting the to-do list Here's what I set out to learn: UI stuff. Menus, dialogue, and so on. Support for various control schemes. Keyboard, controller, mouse, whatever. Mod support. Including localization . Data-driven design. Mod support is pretty useless if you've hardcoded your entire game. S...
by Mogri
Fri Oct 27, 2023 5:47 pm
Forum: Game Discussion
Topic: Let's learn Godot together
Replies: 41
Views: 1690

Re: Let's learn Godot together

Dialogue In video games, characters like to talk. A means of handling dialogue is a really good thing to have. It's also surprisingly nuanced. Here are the table stakes for a dialogue system -- if you can't offer these features, you're not a serious contender: Branching conversation. Pick an option...
by Mogri
Thu Oct 26, 2023 6:09 pm
Forum: Game Discussion
Topic: Let's learn Godot together
Replies: 41
Views: 1690

Re: Let's learn Godot together

Transitions Now that I have a MainMenu scene and a Dungeon scene, I can make the "New Game" button switch from one to the other. This is very easy: @export var new_game_scene: PackedScene func _on_new_game_button_pressed(): get_tree().change_scene_to_packed(new_game_scene) If you prefer, ...
by Mogri
Wed Oct 25, 2023 10:04 pm
Forum: Game Discussion
Topic: Let's learn Godot together
Replies: 41
Views: 1690

Re: Let's learn Godot together

Tile-based movement in 3D I'm super pleased to have figured this out! I'm sure I'll need to tweak it down the line, but as a proof of concept, it's working really well. Before we can move in 3D, we need to have a world to move in. I created a new 3D scene called Dungeon and gave it a floor and a ce...
by Mogri
Wed Oct 25, 2023 5:24 pm
Forum: Game Discussion
Topic: Let's learn Godot together
Replies: 41
Views: 1690

Re: Let's learn Godot together

Finishing your first 3D game It turns out the last two parts are really small. The animations tutorial is really cool -- you get a lot of bang for your buck without altering any of the models. 3D modeling intimidates me, and I hope I don't have to do much or any of it in order to make a nice first-...
by Mogri
Tue Oct 24, 2023 10:00 pm
Forum: Game Discussion
Topic: Let's learn Godot together
Replies: 41
Views: 1690

Re: Let's learn Godot together

Your first 3D game Time to dive into the last tutorial . There's a starter pack for this, so download and import that instead of creating a new project. The first thing that jumps out at me is that we have to define the dimensions for the MeshInstance and the CollisionShape separately. Seems like t...
by Mogri
Tue Oct 24, 2023 4:05 am
Forum: Game Discussion
Topic: Let's learn Godot together
Replies: 41
Views: 1690

Re: Let's learn Godot together

No problem! There's a decent chance that Godot is doing its merry best to help you screw things up, as it tends to be overzealous in updating references when you change things that are linked to by other things. There's a method to the madness, surely, but I haven't figured it all out yet.