Search found 356 matches

by Only One In All
Thu Jun 05, 2014 3:37 pm
Forum: Game Discussion
Topic: Weekly Game Talk: Bloodlust
Replies: 14
Views: 7556

I guess this thread is proof I've been gone from here for half a year. It's really great though to see comments, criticisms, and everything thrown towards Bloodlust's way, considering how old the game is now. I don't think I'll be able to address everything for whenever 1.3 eventually comes out, but...
by Only One In All
Mon Sep 09, 2013 5:31 pm
Forum: Game Discussion
Topic: Bloodlust v1.2 Development Thread
Replies: 34
Views: 11093

Yeah. The dialogue just got touched up for 1.2, but the story expansion, new endings, etc. will come in 1.3.

I'll keep that in mind for New Game+... but I think I'll probably not bother with it (though if I give it a go and it ends up working, I might as well).
by Only One In All
Mon Sep 09, 2013 4:33 pm
Forum: Game Discussion
Topic: Bloodlust v1.2 Development Thread
Replies: 34
Views: 11093

Bloodlust 1.2 is now out. Time to work on the more ambitious, more exciting, more expansive 1.3!
by Only One In All
Fri Sep 06, 2013 3:12 pm
Forum: Game Discussion
Topic: Bloodlust v1.2 Development Thread
Replies: 34
Views: 11093

It's been over a year, and I've slacked off... but I've been back at it again recently. Version 1.2 is almost ready for release, here's what I've done for it so far: * Improved dialogue, trimming and tweaks I fixed up mistakes and trimmed a lot of dialogue. Some of the dialogue has been tweaked or r...
by Only One In All
Thu Aug 15, 2013 2:07 am
Forum: Game Discussion
Topic: Fantasy Under A Blue Moon X v4.5?
Replies: 4
Views: 1772

Fantasy Under A Blue Moon X v4.5?

I've gotten around to playing FUABMX v4 again, but I've had no luck finding the updated version of it that had more enemies, gameplay and areas to explore. Does anyone have that one by any chance? It might have even been called Fantasy Under A Blue Moon X v4 Lunar Shockwave, but the one on Castle Pa...
by Only One In All
Fri Aug 02, 2013 7:24 pm
Forum: Game Discussion
Topic: Sound effects affected by 'set music volume (n)'
Replies: 6
Views: 3051

Just wanted to add, if you change the volume with the command, then play an OGG, the volume change does NOT take effect. You need to play a MIDI in order for it to do so. I just had a problem with my volume being at 4 when there was a clear plotscript command indicating it should be 255. The OGG pla...
by Only One In All
Wed Jul 31, 2013 6:36 pm
Forum: Game Discussion
Topic: Sound effects affected by 'set music volume (n)'
Replies: 6
Views: 3051

Yeah, I was thinking about the possibility I might have to resort to just using stop song. :v: It would just make the cinematic events more awkward. Would a 'pause song' command of some sort, similar to 'pause sound' work?
by Only One In All
Wed Jul 31, 2013 12:59 am
Forum: Game Discussion
Topic: Sound effects affected by 'set music volume (n)'
Replies: 6
Views: 3051

Sound effects affected by 'set music volume (n)'

It used to be that sound effects were not affected by the plotscript, 'set music volume' (around pre-2011 I'd say) but now both sound effects and music is affected by the command, which screws up the parts of Kitty House where the music is muted but sound effects are still needed to play. Any way to...
by Only One In All
Wed Jul 17, 2013 11:51 am
Forum: Game Discussion
Topic: Paladus
Replies: 16
Views: 5564

I checked, and there is indeed a one time use conditional NPC that should be there that isn't showing up. I went looking for what triggers the tag, and it might not actually be a bug at all, but perhaps what you need to do to set off the tag (seems you need to find some sort of computer). I've also ...
by Only One In All
Tue Jul 16, 2013 11:39 pm
Forum: Game Discussion
Topic: Paladus
Replies: 16
Views: 5564

Nothing happens for me either. I recall you're supposed to meet someone there but the NPC isn't showing up I guess..
by Only One In All
Mon Jul 15, 2013 9:26 pm
Forum: Game Discussion
Topic: Paladus
Replies: 16
Views: 5564

Maybe Pepsi Ranger still has the games he said he had four years ago? Yeah, I never throw anything away. I've got all those games still. I'll send it to you, Meatballsub (I'll try to PM it, but you may need to send me your email again just in case). Should I just send all of these to Mogri for a ba...
by Only One In All
Mon Jul 15, 2013 2:40 pm
Forum: Game Discussion
Topic: Paladus
Replies: 16
Views: 5564

I was actually thinking of this game just a few days ago, so I was like whoa when I noticed a topic about it. I deleted my copy ages ago because I like to just delete everything I feel I won't need anymore.

I did a search around but found nothing. Still remember the game's battle themes though, ha.
by Only One In All
Sun Jul 14, 2013 5:36 pm
Forum: Game Discussion
Topic: Sound problems in Windows 7?
Replies: 6
Views: 2417

Hey TMC :) Need to make a correction - it seems to only be the User folder. I changed my Windows User folder back to English and tried the OHR in the Korean folder - lo and behold, it still works! It seems really bizarre, but not overly? All my AGS games would also shut down or consequently be unabl...
by Only One In All
Sun Jul 14, 2013 5:06 pm
Forum: Game Discussion
Topic: Sound problems in Windows 7?
Replies: 6
Views: 2417

Okay, I finally figured out what the problem was. It seems to have to do with my user profile. The thing with my user profile is that it's written in Korean. The directory path to it is also written in Korean. I actually considered this might be the problem so I had tried moving my folder back out t...
by Only One In All
Sun Jul 14, 2013 4:32 pm
Forum: Game Discussion
Topic: Sound problems in Windows 7?
Replies: 6
Views: 2417

Good to see both of you too. :)

James, I've tried midi and ogg, neither will play sound so I don't think it's related to the file format.