Search found 64 matches

by bis_senchi
Tue Sep 27, 2022 6:36 am
Forum: Q&A Discussion
Topic: Open a slice collection in one script and lose it on another one
Replies: 6
Views: 2570

Re: Open a slice collection in one script and lose it on another one

Thanks you very much. So basically I need to focus on while loop and how to mkae while loop inside another one :zombie: That's gonna be tough. I've downloaded the video and will follow your steps carefully. I may come back if I have problems calculating slice positions... I noticed that you posted a...
by bis_senchi
Sun Sep 25, 2022 5:53 am
Forum: Q&A Discussion
Topic: Open a slice collection in one script and lose it on another one
Replies: 6
Views: 2570

Re: Open a slice collection in one script and lose it on another one

Thanks TMC for your answer on both on this forum and on the discord! Sorry for asking so many questions :angel: On discord I asked commands utilisation regarding to fake text box making for and my church script. This question is a bit different. It's about creating a menu (= made from a slice collec...
by bis_senchi
Sun Sep 04, 2022 4:49 am
Forum: Q&A Discussion
Topic: Open a slice collection in one script and lose it on another one
Replies: 6
Views: 2570

Re: Open a slice collection in one script and lose it on another one

Thanks Feenicks for your answer!! My problems came from the confusion between free slice and clear string. I was using clear string, so indeed it couldn't make disappear my slice collection. After some checks, it appears that buffer problems what comes from when we want to append text on strings tho...
by bis_senchi
Sat Sep 03, 2022 7:55 am
Forum: Q&A Discussion
Topic: Open a slice collection in one script and lose it on another one
Replies: 6
Views: 2570

Open a slice collection in one script and lose it on another one

Hello! It's good to be back after a year and a half without posting! I've donwloaded the lastest version and it was :kamina: super awesome! The progress made since the first versions of the engine more 10 years ago ais incredible! Among other things the number of NPCS you can put on a map compared t...
by bis_senchi
Wed Apr 21, 2021 4:07 am
Forum: Q&A Discussion
Topic: How do I update dialogue through slice collection?
Replies: 74
Views: 18775

String update

Thanks for all your remarks as always TMC. Here is the script as it is: script, test 11, begin suspend player suspend npcs show text box (33) wait for text box variable (menu items, cursor, collection, selection, selected slice) collection := load slice collec...
by bis_senchi
Fri Apr 16, 2021 4:35 am
Forum: Q&A Discussion
Topic: How do I update dialogue through slice collection?
Replies: 74
Views: 18775

I've added the and still nothing happens

I've added the lines and still nothing happens. When I press the space bar I leave the menu but when I press the arrows, nothing. The text which is the monster's name is not selected either.... That has to do with look up code in my slice tree. Where should I place menu items? Is there another slice...
by bis_senchi
Wed Apr 14, 2021 5:42 am
Forum: Q&A Discussion
Topic: How do I update dialogue through slice collection?
Replies: 74
Views: 18775

Advice about look up codes

So I've tested the script and the problems are still there. When I press the down arrow selection doesn't change: the cursor doesn't move, the text color also doesn't change and when I press the arrow the text box indicate that it is always the first monster of the list which has been selected... It...
by bis_senchi
Sun Apr 11, 2021 1:55 pm
Forum: Q&A Discussion
Topic: How do I update dialogue through slice collection?
Replies: 74
Views: 18775

As always thanks for your help: Script debugger said that slice child is invalid slice handle and that set text color is also a invalid. #------------------------------------------------------------------------------------------------------------------ script, test 11, begin suspend player suspend n...
by bis_senchi
Fri Apr 09, 2021 12:21 pm
Forum: Q&A Discussion
Topic: How do I update dialogue through slice collection?
Replies: 74
Views: 18775

Problem with posting on the forum

Sorry There seems to have problems when I save my message. I'll edit this one when this problem will be solve. #---------------------------------------------------------------------------------------- So here is what I wanted to say. As always thanks TMC So I worked on my slice collection and I've a...
by bis_senchi
Thu Apr 08, 2021 5:33 am
Forum: Q&A Discussion
Topic: How do I update dialogue through slice collection?
Replies: 74
Views: 18775

hanks! but now...

Thanks a lot James!. The while loop was suck indeed because of a missing wait (1) So now the script has no errors and launch correcty. :) The only problem left is cursor movement and detection. Here is what the menu look like https://www.mediafire.com/convkey/a133/pwm4t4lppu7a91i4g.jpg wait for key ...
by bis_senchi
Wed Apr 07, 2021 8:50 am
Forum: Q&A Discussion
Topic: How do I update dialogue through slice collection?
Replies: 74
Views: 18775

Script test 11

Thnaks for all your remaks TMC! Here my script test11. As it a "embettered version" for my trunk menu script so it look a bit similar to the trunk menu script. Here it is define script (107, test 11, none) #----------------------------------------------------------------- s...
by bis_senchi
Mon Mar 29, 2021 5:50 am
Forum: Q&A Discussion
Topic: How do I update dialogue through slice collection?
Replies: 74
Views: 18775

Spoonweaver said: looks like you only have 2 issues infinite while loop and trying to free slices that are already clear and don't exist. I see there's a few clear slice commands that don't have slice loading commands anywhere near them, on the second block of code. That's it! That's the problem. Th...
by bis_senchi
Fri Mar 26, 2021 12:51 pm
Forum: Q&A Discussion
Topic: How do I update dialogue through slice collection?
Replies: 74
Views: 18775

So anything strange in the script?

So does anybody see something strange in the script?
by bis_senchi
Sat Mar 20, 2021 5:17 am
Forum: Q&A Discussion
Topic: Quit Game and set settings from script?
Replies: 4
Views: 2438

I also suggest you "reset game"

You can also use a command called reset game. The difference between reset game and game over is that reset game make reload the credit at the beginning and/or the into cutscene. The player still has to press esc to completely leave game.exe You could make like the one above and make it run after yo...
by bis_senchi
Thu Mar 18, 2021 6:14 am
Forum: Q&A Discussion
Topic: How do I update dialogue through slice collection?
Replies: 74
Views: 18775

Thanks for interest Bob! I see my problem is that there is a while loop which can't stop. Indeed that could be the problem. Here is the script you asked me to post. To be complete, this script is launch from a menu item of another called "YuGIOh Menu". So I also included them in the post a...