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Liquid Metal Slime
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 PostFri Sep 05, 2014 1:57 pm
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Wow, so good. Can't wait to see that running animation fully drawn up!
⊕ P E R S O N A L M U S I C: https://open.spotify.com/album/6fEo3fCm5C3XhtFRflfANr
⍠ C O L L A B M U S I C: https://dustpuppets.bandcamp.com/releases
Slime Knight
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 PostSat Sep 06, 2014 12:19 am
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Don't have long to wait : >
Liquid Metal Slime
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 PostSat Sep 06, 2014 3:43 am
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That looks great. What's the plan with these awesome animations?
⊕ P E R S O N A L M U S I C: https://open.spotify.com/album/6fEo3fCm5C3XhtFRflfANr
⍠ C O L L A B M U S I C: https://dustpuppets.bandcamp.com/releases
Slime Knight
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 PostSat Sep 06, 2014 4:30 am
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Honestly thinking about making some kind of sidescrolling Run-and-Gun / RPG hybrid game.

I'd have to explain in another thread, possibly try my best to find a coder x.x
Liquid Metal Slime
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 PostSat Sep 06, 2014 5:11 pm
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thespazztikone wrote:
Honestly thinking about making some kind of sidescrolling Run-and-Gun / RPG hybrid game.

I'd have to explain in another thread, possibly try my best to find a coder x.x


Yeah you should definitely do a thread explaining the idea. That's likely the best way to inspire interest in a coder. As for me, I have no experience with coding a side scroller. Especially with the OHRRPGCE. I read the whole side scrolling tutorial for it but still don't feel overly confident. I do want to some day attempt a simple beat-em-up similar to River City Ransom though.
⊕ P E R S O N A L M U S I C: https://open.spotify.com/album/6fEo3fCm5C3XhtFRflfANr
⍠ C O L L A B M U S I C: https://dustpuppets.bandcamp.com/releases
Metal King Slime
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 PostSun Sep 07, 2014 10:25 am
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Total pixelling time: 1 hour 24 minutes
Being from the third world, I reserve the right to speak in the third person.

Using Editor version wip 20170527 gfx_sdl+fb music_sdl
Metal King Slime
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 PostMon Sep 08, 2014 6:15 am
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Total pixelling time: 2 hours 29 minutes
Being from the third world, I reserve the right to speak in the third person.

Using Editor version wip 20170527 gfx_sdl+fb music_sdl
Slime Knight
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 PostTue Sep 09, 2014 2:19 am
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Jumping / Landing animation! I plan on making a free-fall animation soon for when the player is in mid-air. : >
Metal Slime
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 PostFri Sep 12, 2014 1:34 am
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Amazing stuff guys! Surprised
"One can never improve enough nor should one stop trying to improve."
Blubber Bloat
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 PostFri Sep 12, 2014 2:12 am
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thespazztikone wrote:



Don't have long to wait : >

Something I'm noticing, there's a spike on the back of the head that seems to be throbbing rapidly. It looks awesome otherwise.
dOn'T MiNd mE! i'M jUsT CoNtAgIoUs!!!
Play Orbs CCG: http://orbsccg.com/r/4r6x V
Metal Slime
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 PostFri Sep 12, 2014 3:40 am
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Just started this guy this afternoon.




EDIT:
Just finished this guy this afternoon!

Metal King Slime
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 PostSun Sep 14, 2014 8:51 am
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Heh, awesomeness. And it animates nicely too.
Being from the third world, I reserve the right to speak in the third person.

Using Editor version wip 20170527 gfx_sdl+fb music_sdl
Slime Knight
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Some Hero Sprites for my game the Pumpkin Warriors 
 PostSun Sep 14, 2014 12:31 pm
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Grin
Meat, Cheese, and Silicon
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 PostWed Sep 24, 2014 3:35 pm
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Check out my sweet graphics:


Sent from my iPhone
Liquid Metal Slime
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 PostWed Sep 24, 2014 11:48 pm
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Tacobot:

I've been developing a game with TWINE for the past few months. TWINE is an engine for developing games or fiction using hypertext. If you have an interest in that sort of thing, you should check TWINE out.
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