
Sun Jun 15, 2014 4:08 pm
Yeah, I signed up for the pixel-art book.
And as for time-consuming, strangely enough, I find it more time consuming to start from scratch (at 6480, that is) as at the stage, I'd have to first set down the flats, add in the shadows and highlights, stick features in, render, etc... With this method, a lot of the large, bulky work is out of the way with the base image. All that's left really is the rendering of the smaller details and all.
Doesn't have to be at 200250, can be any size really. I just resize to that resolution once I'm working, as it's small enough to be a good approximation of the low-res graphics it'll wind up being, while being big enough to work with larger features more easily.
Being from the third world, I reserve the right to speak in the third person.
Using Editor version wip 20170527 gfx_sdl+fb music_sdl