Post new topic    
Page «  1, 2, 3 ... 25, 26, 27 ... 107, 108, 109  »
Blubber Bloat
Send private message
 
 PostWed Mar 20, 2013 10:22 pm
Send private message Reply with quote
dragontao wrote:
I made a new master palette. I have no doubt in its perfection. What do you all think about it?

Feel free to use it.


Yo dawg, you should totally post that here: http://www.slimesalad.com/forum/viewtopic.php?t=5531&postdays=0&postorder=asc&start=0

fo' shizzle.

(I have no idea why I'm talking like that)
dOn'T MiNd mE! i'M jUsT CoNtAgIoUs!!!
Play Orbs CCG: http://orbsccg.com/r/4r6x V
Slime
Send private message
 
 PostWed Mar 20, 2013 10:43 pm
Send private message Reply with quote
Alrighty then.
Slime Knight
Send private message
 
 PostFri Mar 22, 2013 3:08 am
Send private message Reply with quote
@dragontao:
I like your palette! It's way better than some of my early attempts at palettes. I'd still consider optimizing it a bit though.

You have a lot of colors that are too similar to one another and therefore are indiscernible to the human eye. Your two green color-ramps are almost identical.


The other color-ramps are all too different from the ones adjacent to them. This means you can't do gradients across different color ramps like so:


Here, I've optimized your palette and freed up two whole rows for new color ramps if you need them. Each color-ramp ramps down to the second darkest gray (so you can easily ramp down to black from your shadows) and ramps up to white (which is now on the end of your yellow ramp).

Soda Piggy Website
Slime
Send private message
 
 PostFri Mar 22, 2013 3:55 am
Send private message Reply with quote
This has made my day. You are a colour wizard. With your optimization skills and my love of colours, we have made the greatest master palette in the world.

It has every colour, even those 3 lines of flesh colours. Surprised

I've added a new purple and green line then hue shifted them a bit against each other. (Purple and Green are my favourites)


Here's my revised version.


Music by me
Slime Knight
Send private message
 
 PostFri Mar 22, 2013 4:13 am
Send private message Reply with quote
Wow, yeah! That looks great. Smile Nice additions! That's a palette I'd be glad to use in a game or just for pixel art.
Soda Piggy Website
Blubber Bloat
Send private message
 
 PostFri Mar 22, 2013 5:53 pm
Send private message Reply with quote
The magenta or purple or whatever it is color offends my eyes though, I guess I could manipulate white to be background colour in an individual pallet anyway.
dOn'T MiNd mE! i'M jUsT CoNtAgIoUs!!!
Play Orbs CCG: http://orbsccg.com/r/4r6x V
Slime Knight
Send private message
Optimized 16 color palette 
 PostWed Apr 03, 2013 11:10 am
Send private message Reply with quote
If anyone is interested in a fairly optimized 16 color palette:


These are a few example ramps i made using this palette. It's pretty versatile.

Soda Piggy Website
Slime Knight
Send private message
 
 PostSat Apr 27, 2013 5:07 am
Send private message Reply with quote

King Slime
Send private message
 
 PostSun Apr 28, 2013 12:08 am
Send private message Reply with quote
>Doing Graphics
>Look at portrait graphics
>Start making them
>They look good
>MFW

Slime Knight
Send private message
 
 PostSun Apr 28, 2013 3:36 am
Send private message Reply with quote


My work on a castle tileset for my new game.
Blubber Bloat
Send private message
 
 PostTue May 14, 2013 10:16 pm
Send private message Reply with quote

dOn'T MiNd mE! i'M jUsT CoNtAgIoUs!!!
Play Orbs CCG: http://orbsccg.com/r/4r6x V
Slime Knight
Send private message
 
 PostSun Jun 16, 2013 3:48 am
Send private message Reply with quote
Tall, four-frame walkabout sprites. Still needs some tweaking.



VampiDucki & dragontao, I stole borrowed your master palette to make this.
Metal Slime
Send private message
 
 PostSat Jun 29, 2013 9:06 am
Send private message Reply with quote
Okay, I'll bite. Here's some screenshots of a newer game of mine that I've been toying with.

Hopefully it will be an improvement from "A Wizard's Life" and "Tri-Tear Revolution". Both in Graphics and game-play.




C + C very much welcome! Smile
"One can never improve enough nor should one stop trying to improve."
Slime Knight
Send private message
 
 PostSat Jun 29, 2013 11:31 am
Send private message Reply with quote
I'm not sure I understand the main characters hair. The blue bit looks like its jutting out from his/her face, and I'm not sure if the red part is a bandanna or not.
Metal King Slime
Send private message
 
 PostSat Jun 29, 2013 12:14 pm
Send private message Reply with quote
Jack wrote:
I'm not sure I understand the main characters hair. The blue bit looks like its jutting out from his/her face, and I'm not sure if the red part is a bandanna or not.


Agreed. It looks rather strange. The overall character design is pretty nifty, and I like how you've done it. But I'm with Jack on this that the hair needs a bit of work, it's hard to tell what I'm actually looking at.

I rather like the slimes though, but they're so cute-looking it's almost a shame to have to kill them, hehe.
Being from the third world, I reserve the right to speak in the third person.

Using Editor version wip 20170527 gfx_sdl+fb music_sdl
Display posts from previous:
Page «  1, 2, 3 ... 25, 26, 27 ... 107, 108, 109  »