Yep, still working on Fnrrf Ygm Schnish: Alleghany Hell School. Actually have been working on that game a lot recently -- mostly building the outside-the-school map, which up until last week was nonexistent.
I ended up borrowing a few tiles from Teekee -- which I suppose makes sense considering the setting of this game is only around 6 miles away from where that one starts out! -- but most of them ended up being either based on already-existing FYS:AHS tiles or completely new. I'm pretty happy with how the trees turned out; the trunk is from Teekee while the leafy bits are new, and probably the best tree I've made so far.
Now the outside of the school itself and most of the immediate area are pretty much complete -- I just need to decide exactly how far to allow the player to go and fill in any gaps I have left before I call it "finished" and start on making it a fully playable area (enemies, NPCs, items, etc.) and then actually moving the game into the next part of its story. Speaking of which, I finally finished the scene that leads to the outside area being accessible, so I should be able to start on that as soon as the outside map is done.
FYS:AHS -- Swapping out some step-on NPCs for zones + each step script
Puckamon -- Not until the reserve party is expanded.[/size]
Rogissidor wrote:
I'm working on some tall base sprites, not quite realistic proportions. Also elf ears. I'm not really happy with the animations yet, two-frame walk cycle is hard.
You could always implement a 3-frame walk cycle if you'd prefer! http://rpg.hamsterrepublic.com/ohrrpgce/Scripts:Three-frame_walking
My pronouns are they/them
Ps. I love my wife
Wow, that whole thing looks incredible; unique. The falling leaves effect is great. Your game reminds me a bit of Bagne's sadly unreleased Saminaster & Sorcery game, though I might be misremembering that he had falling leaves. Maybe Motrya did?
You could always throw the script up on the wikil it's the sort of thing I wish we had more of: scripted alternatives to builtin stuff. If you don't want to spend any time polishing the script and writing an article, you could create an unfinished page for it anyway, so that someone else (ie me) can eventually clean it up. Or you could throw it up on a subpage of your user page (eg User:BMR/ring menu).
You could always throw the script up on the wikil it's the sort of thing I wish we had more of: scripted alternatives to builtin stuff. If you don't want to spend any time polishing the script and writing an article, you could create an unfinished page for it anyway, so that someone else (ie me) can eventually clean it up. Or you could throw it up on a subpage of your user page (eg User:BMR/ring menu).










