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Metal Slime
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 PostTue Apr 11, 2017 6:59 am
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ahs0003.png
Another spot along the school's outer wall.
ahs0004.png
Outside-school tileset! Finally!
Yep, still working on Fnrrf Ygm Schnish: Alleghany Hell School. Actually have been working on that game a lot recently -- mostly building the outside-the-school map, which up until last week was nonexistent.

I ended up borrowing a few tiles from Teekee -- which I suppose makes sense considering the setting of this game is only around 6 miles away from where that one starts out! -- but most of them ended up being either based on already-existing FYS:AHS tiles or completely new. I'm pretty happy with how the trees turned out; the trunk is from Teekee while the leafy bits are new, and probably the best tree I've made so far.

Now the outside of the school itself and most of the immediate area are pretty much complete -- I just need to decide exactly how far to allow the player to go and fill in any gaps I have left before I call it "finished" and start on making it a fully playable area (enemies, NPCs, items, etc.) and then actually moving the game into the next part of its story. Speaking of which, I finally finished the scene that leads to the outside area being accessible, so I should be able to start on that as soon as the outside map is done.
FYS:AHS -- Swapping out some step-on NPCs for zones + each step script
Puckamon -- Not until the reserve party is expanded.[/size]
 
 PostThu Apr 13, 2017 11:10 pm
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Screen Shot 2017-04-04 at 11.36.15 AM.png
favorite enemy so far
Screen Shot 2017-03-29 at 10.43.51 PM.png
Party Member I made, very proud of her design
Screen Shot 2017-04-06 at 9.40.28 AM.png
Our hero, Yes looks a bit different now to say the least
Haha its been a while since ive posted so i figured id show off a little bit of what ive done
Liquid Metal Slime
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 PostFri Apr 14, 2017 3:10 am
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OH I love them! Those are all so good. I love that second picture. I want them in my party.
My pronouns are they/them
Ps. I love my wife
Red Slime
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 PostSat Apr 15, 2017 10:48 pm
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I'd say I've improved a lot since my Successor's Legacy days. Here are some enemy sprites I've done.
Chemical Slime
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 PostSat Apr 15, 2017 11:02 pm
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W O W
These graphics look awesome!
"Imagination. Life is your creation."
Red Slime
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 PostSat Apr 15, 2017 11:29 pm
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Virtuous Sword wrote:
W O W
These graphics look awesome!


If that was intended for me: thanks!
If not: you're still not wrong. Damn you guys can sprite
Chemical Slime
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 PostSat Apr 15, 2017 11:46 pm
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Well, everyone really :p I hope no one is offended at being left out or something

Are those enemies? I really dig their designs! Very aesthetic!
Liquid Metal King Slime
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 PostSun Apr 16, 2017 3:53 pm
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Mammothstuds wrote:
I'd say I've improved a lot since my Successor's Legacy days. Here are some enemy sprites I've done.


Wow.
Very nice.

Strong Pokémon vibes.
 
 PostTue May 02, 2017 2:03 am
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Mammothstuds wrote:
I'd say I've improved a lot since my Successor's Legacy days. Here are some enemy sprites I've done.


YOOO THAT LOOKS PRETTY RAD
Chemical Slime
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 PostWed May 03, 2017 10:52 pm
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streetfighter copy portrait 4.bmp
foul mouthed delinquent protagonist
0hour backup portrait 3.bmp
female protagonist (sword master)
These are some unfinished portraits for some games I'm working on.
Slime
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 PostSat May 06, 2017 11:05 pm
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BaseSprites.png
WalkTall Base Sprites
I'm working on some tall base sprites, not quite realistic proportions. Also elf ears. I'm not really happy with the animations yet, two-frame walk cycle is hard.
Liquid Metal Slime
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 PostSun May 07, 2017 2:43 am
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Rogissidor wrote:
I'm working on some tall base sprites, not quite realistic proportions. Also elf ears. I'm not really happy with the animations yet, two-frame walk cycle is hard.


You could always implement a 3-frame walk cycle if you'd prefer! http://rpg.hamsterrepublic.com/ohrrpgce/Scripts:Three-frame_walking
My pronouns are they/them
Ps. I love my wife
Metal King Slime
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 PostSat May 27, 2017 6:20 am
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Finally got this sucker working.



If anyone's interested, hit me up and I can give you the script I used for this.
Being from the third world, I reserve the right to speak in the third person.

Using Editor version wip 20170527 gfx_sdl+fb music_sdl
Metal Slime
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 PostSat May 27, 2017 7:43 am
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Good old ring menus. That's awesome.

Also I must say that entire scene looks really vibrant and not locked to the tile grid. Until the basic menus came up I didn't immediately assume it was done in OHRRPGCE.
Metal King Slime
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 PostSat May 27, 2017 8:22 am
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Wow, that whole thing looks incredible; unique. The falling leaves effect is great. Your game reminds me a bit of Bagne's sadly unreleased Saminaster & Sorcery game, though I might be misremembering that he had falling leaves. Maybe Motrya did?


You could always throw the script up on the wikil it's the sort of thing I wish we had more of: scripted alternatives to builtin stuff. If you don't want to spend any time polishing the script and writing an article, you could create an unfinished page for it anyway, so that someone else (ie me) can eventually clean it up. Or you could throw it up on a subpage of your user page (eg User:BMR/ring menu).
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