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Review for Nathan's Halloween 
 PostTue May 02, 2017 1:50 pm
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nathans haloween0005.bmp
the battle screen
nathans haloween0004.bmp
The dialogue is well written :)
nathans haloween0000.bmp
Focus on what is important: The game screen is mostly empty
This is a review of Nathan's Halloween.

**Infos**
"Nathan's Halloween" by Nathan Karr was released in the 2016 Halloween Contest.
According to the game maker's comment on the game's page it got an update with some bug fixes on the 30th of October 2016. The page also states that "Nathan's Halloween" game was made in hour. That's most probably the reason why the game is so short.

**Plot**
The game starts with an intro screen without text and music playing.
The next screen is empty except for the player character, a mouse and a ghost. The music now playing sounds is a sad, haunting melody with a lugubrious (= schwermuetig ?) tune.

**Bravo! Great Design!**
I really liked ...
- the dialogue between Nathan the mouse and the ghost
- the ghost's walkabout sprite

**Things that could be improved:**
The game is very short and there is no real plot. (unless I missed something a failed to find the rest of the plot).
After fighting the ghost I tried to eat the peanut butter cup, use if in the inventory but it seems like it's that's not possible.
Adding some tiles might easily really improve the game's visual appeal.

**Overall Impression**
The game feels like a very short joke game, but it was made in an hour.
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