I've tried out most of the newly updated games and here are my thoughts:
Xoo:
Despite liking the original money balance, there's nothing wrong with the new one. One problem I just noticed, despite being in the original release, was that the first use of the computer mentions Wi-Fi. Wi-Fi was invented in 1998, which is a bit later than this compilation would've been fictionally made. I realize it's a minor thing, but once you realize it, it's difficult not to notice it.
Craptactics:
Not much to say that you probably don't already know. The selector thing seems a bit too quick, requiring a very light press in order to move just 1 tile.
Action 37:
Right now what little progress seems to be made is by grinding money. The current number of enemies+their difficulty and the drop rate makes it not so easy. But as long as you add some 1 HP enemies all over or a couple of money chests it should be good. I noticed a few bugs, some easy to fix, some seemingly not so much.
1)I got knocked off screen by one of the wolf enemies and while I could get back on screen, once I did I got stuck. I couldn't repeat this, unfortunately, so I don't know exactly what triggered it. See screenshot for where it happened.
2)The purchasable heart container will disappear if you try to buy it without having the money for it.
3)At the end of the purple swamp, there's a small area you're supposed to be able to get into, but if you go lower than the supposed entrance, you enter that area anyway, just in the trees.
4)Does the shield even do anything right now? I haven't noticed anything.
Another minor thing, the shopkeeper that says "We're all going to die", comes off less as horror-ish and more as melodramatic parody. Maybe have something a bit subtler.
On the plus side, it feels just as grand as a proper full-scale Zelda I clone. I hope the trend continues whenever it's finished.