Gizmog wrote:
I'll try to post something about it in the next few days. PM me and remind me if I don't. It's going to boil down to whether or not you're more comfortable with using slices or global variables.
Mammothstuds wrote:
That's a godsend, thanks. I've never really done any plotscripting in my games before, though...is there a way you could PM me and run me through how to do that to the intended effect?
Gizmog wrote:
With this plotscripting command and the GetHeroStat ones, you could pretty reasonably fake that already. The end result would probably feel a lot like the Bill's PC system from Red/Blue.
Mammothstuds wrote:
I've always wanted to make an SMT clone, but in order to make one without the slimiest 'dex ever, I'd need at least 150 possible party members. So far the cap is at 50. Any way you could make it higher, o lord and savior Bob?
With this plotscripting command and the GetHeroStat ones, you could pretty reasonably fake that already. The end result would probably feel a lot like the Bill's PC system from Red/Blue.
That's a godsend, thanks. I've never really done any plotscripting in my games before, though...is there a way you could PM me and run me through how to do that to the intended effect?
I'll try to post something about it in the next few days. PM me and remind me if I don't. It's going to boil down to whether or not you're more comfortable with using slices or global variables.
You're the bomb.




and that would make the game look more unique.