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Super Slime
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 PostThu Jun 23, 2016 3:18 pm
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Gizmog wrote:
Site's still down, but one of the cantrips I remember ('cause who could forget?) let you make other people poop their pants


Man, that's at least second-level. You gonna tell me you're not shaken by fully-loaded underwear in the middle of a tense fight?


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Liquid Metal King Slime
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 PostThu Jun 23, 2016 3:47 pm
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Endure Elements looks perfectly fine-- I had actually thought that one was already in the standard spell lists

Curse/Bless water also seem fine, but the Rain God Curse pushes them up to level 2, Even though you have to provide your own water, it is still magic that operates primarily on water.
Metal King Slime
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 PostThu Jun 23, 2016 3:53 pm
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Righto, thanks. And yeah, was I was surprised that Endure Elements wasn't on the standard list.
Being from the third world, I reserve the right to speak in the third person.

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Super Slime
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 PostThu Jun 23, 2016 4:45 pm
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Oh, I meant to ask - I gave Caldon three languages instead of the PHB-stated two. (You can take away his unimaginable riches, but you can't take away his education!) Not relevant for this check, since if I'm dropping one, it's going to be Dwarvish, but I had forgotten to run that by you.

3rd edition would have given me a bonus language anyway.
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Metal Slime
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 PostThu Jun 23, 2016 4:55 pm
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Oh yeah, same. I thought I got extra languages per Int modifier, but if that's not the case i'll drop Elven and Dwarven and pretend I didn't peek under the spoiler tag.
Liquid Metal King Slime
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 PostThu Jun 23, 2016 5:13 pm
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It took some googling, and I was never able to find an authoritative source, but it looks like the bonus languages for INT modifier has been dropped from 5th edition.

Seems like the standard 5th edition way to gain extra languages beyond what is provided by your race and class is to beg and plead with your DM

So I am just going to make it a house rule that you can get bonus languages for your starting INT modifier, just like in 3.5 edition.
Metal King Slime
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 PostThu Jun 23, 2016 5:15 pm
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Oh, neat, more languages then, huzzah!
Being from the third world, I reserve the right to speak in the third person.

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 PostThu Jun 23, 2016 5:21 pm
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I might retroactively cheat the spoiler since Elven is such a sensible language to pick up for a Wizard, if that is okay. If not, I can just ignore the spoiler and pick up the language anyway.
<TheGiz> oh hai doggy, oh no that's the straw that broke tjhe came baclsb
Liquid Metal King Slime
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 PostThu Jun 23, 2016 6:17 pm
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Newbie Newtype wrote:
I might retroactively cheat the spoiler since Elven is such a sensible language to pick up for a Wizard, if that is okay. If not, I can just ignore the spoiler and pick up the language anyway.


No worries! The spoiler wasn't really a big deal, and Kailyn's question provoked Lady Kari to explain it directly anyway.

I should probably avoid over-using spoilers anyway.
Metal Slime
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 PostThu Jun 23, 2016 6:44 pm
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Is the water spell something that anyone could cast, or is it only for clerics?
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 PostThu Jun 23, 2016 6:50 pm
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Based on previous versions of D&D/Pathfinder I believe create water is a cleric thing, yes. Druid probably has some higher level spells that would be better suited to quelling fires since they get a lot of weather-based spells and elemental summons.
<TheGiz> oh hai doggy, oh no that's the straw that broke tjhe came baclsb
Metal King Slime
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 PostThu Jun 23, 2016 6:55 pm
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If it's a cleric-only thing, we've got two that can fill the needed role. With luck though, it's something that anyone can do.
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 PostThu Jun 23, 2016 6:58 pm
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I just now realized that the pamphlet has the spell. It's probably homebrew'd so that we all can use it, but what I meant was that I don't recall seeing it on non-Cleric spell lists (unless it's a Cleric derivative class).
<TheGiz> oh hai doggy, oh no that's the straw that broke tjhe came baclsb
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 PostThu Jun 23, 2016 8:11 pm
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Yeah, the Pamphlet spell is homebrew-- so it is inspired by the Cleric Create Water spell, but doesn't work the same way. To find out *exactly* how it works, I guess somebody will have to learn it and cast it a few times ;)

Newbie Newtype wrote:
Five gold.. That is a large sum for a commoner, but a pittance for a serious spellcaster. It will pay his rent and give him food for a few days, so it will have to do for now.


That is more than a month and a half of rent at Normin's current lodgings ;)
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 PostThu Jun 23, 2016 8:16 pm
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I like to poke fun of how realistic D&D's economics are until you need to buy some serious non-mundane supplies. V
<TheGiz> oh hai doggy, oh no that's the straw that broke tjhe came baclsb
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