In a similar format to Spoon's "weekly game talk" of the past (and Camdog's book club before that), a game will be selected in which we can discuss for a time. I realize that a week like before may be too short for some people, so we can just continue the discussion for as long as needed and simply move on to the next topic once this one "dies".
If this becomes successful, I may copy our discussion onto the Hamster Wheel as to have them archived and viewable on another site as well. If people have problems with that, I'll probably just copy my own dialogue instead of the entire thing.
First up is Fantasy Under A Blue Moon X (Version 4, specifically)
Downloads
Version 1.1
Version 3
Version 4
FUABMX, while being an old title, should be pretty well known to most people in the community. Author White Owl released several versions of this game, and in the old days it caught quite a lot of attention due to its amazing graphics for the time. While not as impressive as back then, some of the graphics still hold up to this day. I personally have always been impressed by his battle backdrops, and they still rank among the best in OHR history.
Despite appearing in most OHRRPGCE Top # polls, I question why we hold it in such high regard. Don't get me wrong, I was a FUABMX fan boy back in the day. However, I decided to go back and play through version 4 recently in hopes of writing a review on it. Unfortunately, I don't think I will be able to finish it this time.
Perhaps my tastes have changed, or maybe it simply wasn't as I remember, but I cannot make myself play the game any more.
For starters, the college-like humor (particularly from Kain) in the early parts of the game get pretty old quick. There's only so many times you can joke about a certain topic before it gets annoying.
Outside of that, I didn't find the combat near as engaging as I once thought it was. Special abilities, at least in the early part of the game, aren't worth the magic points they cost to use, which makes you end up spamming the basic attack through your 3-5 minute fights. Early bosses are the same way, outside of you having to heal basically every turn. To me, there simply isn't enough strategy involved to keep me interested given the length of fights.
Saying that FUABMX is grindy is a bit of an understatement, as you will be doing hours of it in order to progress.
This may be one of the last times I play the game, simply because it isn't fun to me any more. Removing my rose tinted glasses for a minute made me realize that perhaps I adored this game before because there weren't many titles with decent graphics in the old days. I can see the appeal to those that like an old school combat grind, but other than that I can't think of any other reason to recommend it.
What do you remember about this game? What was your favorite version? Would you recommend it to others?
Cornbread Chemist



