
Fri Apr 17, 2015 4:09 pm
Just wanted to chime in real quick about next year's Heart of the OHR. As many of you know, we had an entry that did not meet the RPG requirements the contest establishes, but did embody the "spirit of the heart of the OHR," or simply "the spirit of the OHR," so I allowed it, and it did very well. Because the idea of allowing games that embody the spirit of the OHR into a contest that remembers the heart of the OHR makes sense to me, I'd decided that next year's contest would have a secondary allowance that includes "games in the spirit of the old OHR," or nearly anything that models the kind of OHR games we were playing between 1998 and 2001 (or maybe early 2002), which T4R4D1DDL3 did.
I'm mentioning all of this here because Ghost's Towns and games like it are, in my opinion, part of the "spirit of the OHR," in that there's still a quest to be had, though it's told in exploration and in puzzles rather than in battles. That kind of game had its place during the days of the old OHR, and I think it should have its place in the Heart of the OHR. So, for any of you who are interested in games like Ghost's Towns, and want to make a game like it, and still want something that will fit comfortably in the Heart of the OHR, then this is your chance to go for it all.
And if you haven't played Ghost's Towns yet, do. It's great.
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