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Metal Slime
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Yesterday's nightly Custom seems unusually slow... 
 PostSun Dec 21, 2014 5:48 pm
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Just redownloaded the newest nightly version after a while of not having a computer (my old one had to be completely wiped and everything reinstalled before it would work right again... thankfully I made backups of just about everything so nothing important was lost) and just poking around at graphics in Custom seems bizarrely slow.

Like when I'm going through the hero graphics... when I scroll off the screen to the next set, it takes a noticeably longer time than it ever did before on this computer. Returning from the main menu from other parts of the editor takes longer than normal too. Switching between entries in the hero/attack/enemy/music editors... same. Especially enemies--once I thought the program was about to freeze, it took so long switching from one to another.

Everything just seems strangely sluggish now compared to what I remember of the editor from just as recently as a couple months ago (though I'm not sure which nightly I was using back then, probably not the most recent one at the time.)

Game.exe seems to work fine, though... the weird slowness is only present in Custom. Any idea what's going on?

EDIT: Okay, now things seem to have returned to their normal speed. When poking around at Okédoké it was slow at first but after going through a bunch of enemy data, it suddenly sped up to normal speed again and now the slowness isn't happening anywhere else either. Odd...
FYS:AHS -- Swapping out some step-on NPCs for zones + each step script
Puckamon -- Not until the reserve party is expanded.[/size]
Metal Slime
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 PostSun Dec 21, 2014 7:21 pm
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I wonder if this is the same sort of thing that happened to me awhile back:
http://www.slimesalad.com/forum/viewtopic.php?t=6201

Check to see if you have active protection on any antivirus software, and add an exception to the AppData path that Custom uses.
Metal Slime
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 PostSun Dec 21, 2014 10:48 pm
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Hmm... I tried that just now (adding AppData/OHRRPGCE folder to the exceptions list of my antivirus program) and things still seem more sluggish than normal.

Seems like a little over 2 seconds delay when switching between enemies/attacks/heroes definitions... sometimes. Other times it's not as slow (just barely 1 second delay) or not slow at all (pretty much instant, like the normal speed I'd gotten used to.) Really weird.

EDIT: And now, after restarting and trying again, it seems like it's moving at normal speed once again. I guess the antivirus may have been to blame after all... assuming it doesn't go back into slug mode again, anyway.
FYS:AHS -- Swapping out some step-on NPCs for zones + each step script
Puckamon -- Not until the reserve party is expanded.[/size]
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