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Liquid Metal King Slime
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 PostFri Dec 19, 2014 3:58 pm
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Silas is worried by the huge black bug. He tries as hard as he can to remember if he has ever read about anything like it. He wonders if Yauntor was poisoned or infested with a parasite, and he decides to keep his distance from the place where the others tied up Yentor, and from the sleeping people. If they suddenly burst into parasite-infested-undeath, he does not want to be standing right next to any of them.

As usual, Silas looks around carefully to see if he can spot anything that the others didn't notice. (although he doesn't search near the sleep-corpses, Kalar is welcome to that)
Liquid Metal King Slime
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 PostFri Dec 19, 2014 4:58 pm
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(Knowledge Dungeoneering Check)
Silas can't think of anything he's ever heard of that looked like that bug. The closest thing he could think of that lays eggs in people is a Quanlos. But they tend to fly, not scurry. Plus the general shape and coloring is all wrong. That face though... very similar.

Silas then goes around and does a general scan of the area. He notices that the doors seemed to have been torn off. The metal hinges are twisted and bits of wood remain on them. The doors themselves are nowhere to be seen. He also notices that there's little to no blood in the room. As well as no sign at all of the mule; not the rope it was lead by, not a drop of blood, not a hair, nothing is left on those steps.

Kalar collects the 3 discarded bedrolls. He notices a bit of blood on one of them. Kalar continues searching around and indeed finds only the bags and gear held by the two sleeping adventurers. It's wrapped with them in their bedrolls, likely the reason it still remains. He's not sure if he should just take these people's stuff or not. They could still wake up, and he was sort of their friend. Kalar thinks hard on what he should do.
Metal King Slime
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 PostFri Dec 19, 2014 6:33 pm
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Kalar decides to leave the gear of anyone who's still asleep. No sense making enemies of them should they come around later. Besides, he's not a thief.

Being from the third world, I reserve the right to speak in the third person.

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Liquid Metal King Slime
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 PostFri Dec 19, 2014 8:09 pm
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The four active party members stood in the foyer with the three unconscious party members, trying to decide what they should do.
Liquid Metal King Slime
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 PostFri Dec 19, 2014 11:14 pm
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Silas decides no good can come from hanging around in the foyer. He leaves off following the others, and turns back to the hallway. There was a door off the side of that hallway that he has not investigated yet

Silas has not seen the boxing room yet, and nobody has mentioned it to him so he doesn't know it exists yet.
Liquid Metal King Slime
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 PostFri Dec 19, 2014 11:54 pm
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Silas cracks open the room to the door and sees the boxing room as the others saw it when they first opened the door. The boxer is back next to the fancy man and the fancy man looks at Silas and says,

"Come in, Come in. You finally arrived. Shall you box my champion? I wager 100 pieces of gold that my champion will knock you out in less than 5
rounds."

Silas then noticed that instead of hands, the boxer has small blade.
Metal King Slime
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 PostSat Dec 20, 2014 3:00 am
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Hearing the fancy man talking, but not wanting to have anything to do with it again, Kalar moves back to the mirror hall.

He looks at the doors along the north wall, taking a look at all five. He decides to take a peek inside the door at the middle.

Being from the third world, I reserve the right to speak in the third person.

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Liquid Metal King Slime
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 PostSat Dec 20, 2014 3:22 am
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layout.png
Kalar, ignoring the problem at hand, wanders off by himself and investigates whats behind one of the doors. Counting the door that's up on a walkway about 10' above him, Kalar choose the door in the middle.

This is bedroom filled with costly furniture. Seated on the bed are two grey skinned people. One of the figures resembles a middle-aged man while the other resembles a matronly woman. Their skin is saggy, their eyes are lifeless, and their mouths hang open. They turn towards Kalar as he opens the door.
Liquid Metal King Slime
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 PostSat Dec 20, 2014 4:35 am
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Silas does his best o conceal his frown about the offer and the boxer's bladed hands.

"I am sorry good sir, I am only a weak old man, I would never stand a shadow of a chance against your champion. And even if I did, I couldn't meet your bet. I have barely more than a single gp to my name. To whom do I have the honor of speaking? What is this place?"
King Slime
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 PostSat Dec 20, 2014 5:33 am
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Seeing as nothing much else is happening, Ardan decides to go back out to the mirror hall. He notices that Kalar has opened a door, and decides to go join him to see what's new with him and the room.
Liquid Metal King Slime
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 PostSat Dec 20, 2014 5:47 am
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The fancy man looks over joyed!
"I am John-Louis Clover and this is Castle Clover."
His expression changes from joy to deep dread in an instant.
"Where that is, I do not know. The adventurers that the castle draws in are the only ones in this land not cursed. They're the only ones that can change anything. Help us!"

As he say this, the warforged all slowly look his way.
They aim their weapons at him and just as he finishes talking they attack.
He is impaled in a flash. John-Louis, showing no sign of concern looks at Silas as his eyes glaze over.

"Help us..."

With that John-Louis dies. The warforged all go still. The room grows quiet.


At the same time Arden joins Kalar and sees the lifeless humanoids within the room. Though, they've turned to look at the two they've made no move to attack or approach the two. They just both sit on the edge of the bed and stare blankly.
King Slime
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 PostSat Dec 20, 2014 6:01 am
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Corpses. Corpses sitting on the edge of the bed. The bedroom seems like it could be hiding something of value, but the problem is the corpses that have sat to face them.

Frozen in place, for fear that making a move may provoke whatever these things were, Ardan decided to use his words for a change.

"Hello...? Who are you?" Ardan manages to say. He's not quite sure what to expect. Either the glaring silence of undeath, or perhaps something vocal from beyond the grave.
Liquid Metal King Slime
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 PostSat Dec 20, 2014 6:07 am
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Arden recieves glaring silence of undeath.
King Slime
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 PostSat Dec 20, 2014 6:11 am
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"Tough crowd." He thinks to himself.

Seeing as though the humanoids are unresponsive, Ardan decides to slowly edge in to the room, just to see if he can provoke a reaction.
Liquid Metal King Slime
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 PostSat Dec 20, 2014 6:27 am
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fight.png
As Arden enters the room, the two figures leap to their feet and charge at Arden.

COMBAT
During combat each character gets a move action and a standard action. A move action is basically how it sounds, you can move before or after your standard action. A standard action is anything from an attack to a spell casting or most other tasks one might try during their turn. You can also use your standard action as another move action.
Some actions may take up a full round while others will take up a standard, a move action. If you have any question about how long it will take to perform an action, either ask in the meta chat channel or simply state that your character will begin doing the action and I will respond with roughly how long it will take.

Another thing about combat, everyone in the combat (currently and normally everyone) needs to post their action before the a round can be completed. This could take some time so stating a general idea of what you'd like your character to do for the current and next couple of rounds could be helpful. This could also be dangerous so I'll understand if not everyone wants to do this.
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