I was wondering about the way in which enemies attack. Does the order in which the enemies' normal attacks are listed have any bearing on how often they will do that attack, or is it totally random?
I was testing my game, and during a battle, one of my enemies just kept spamming me with a stun attack. I utilized every space for normal attacks with this enemy, he has 4 damage attacks, and one stun attack. He does not have any alone or desperation attacks. The stun attack is set as the fifth attack in the list. Would this cause the stun attack to be used more frequently than others? Or was it just luck of the draw that I kept getting stunned?
I used to get weird behavior from all the "random effects" spell lists, in which the game would choose the newest attack in the list more than half the time (for example, in Spellshard the Thief's stealing ability to attempt taking items from enemies would be effectively replaced by simply giving the party $50 each turn he spent not attacking). This behavior changed for me right around Hasta-La-QB but in every system where randomness is involved you can run into strangeness with the same thing occurring everytime.
Part of the reason we perceive this as "wrong" behavior for a randomizer is because what a computer will simply select a number from the list of those available without any bias while a human would manually generate more variety in an attempt at being "random". But since some numbers (especially those ending in 7s) are percieved as more random than others, over the long haul humans choosing numbers arbitrarily actually becomes more stale and predictable than rolling the dice.
Remeber: God made you special and he loves you very much. Bye!
Part of the reason we perceive this as "wrong" behavior for a randomizer is because what a computer will simply select a number from the list of those available without any bias while a human would manually generate more variety in an attempt at being "random". But since some numbers (especially those ending in 7s) are percieved as more random than others, over the long haul humans choosing numbers arbitrarily actually becomes more stale and predictable than rolling the dice.
Remeber: God made you special and he loves you very much. Bye!
Okay, thanks for the replies! I figured it was just coincidence related to the randomness of chosen attacks. I just thought I would inquire as to whether the order of attacks had any bearing on frequency of repeat attacks.
As this is not the case, I think I'll decrease the time the player remains stunned, in case something like this happens again
Thanks again folks!
As this is not the case, I think I'll decrease the time the player remains stunned, in case something like this happens again
Thanks again folks!



