I was recently checking out some of the scripts available in the editor, and became interested in the Walktall script.
I currently only have one Walkabout NPC that I would like to make bigger than the rest, and it only appears on one map.
I have everything set up as far as the actual graphics go, but I'm not entirely sure about what I actually have to insert in to the script.
script, embiggen NPcs, begin
variable(npc, sl)
for(npc, -1, -300, -1) do(
if(get NPC id(npc) >= 0) then(
# this NPC exists
sl := get NPC slice(npc)
embiggen walkabout slice(sl)
)
)
end
I've been having trouble actually figuring out what variables and ID numbers to punch into the script as far as identifying hero sprites and Slice collections.
I realize that this is fairly elementary stuff, but I'm still relatively new to the world of plotscripting, and the game I've been working on uses only a few simple ones so far.
I appreciate any wisdom that anyone would be willing to give on this matter, Thank you all very much



