Hello, I got bored and painstakingly copied every OHRRPGCE master palette color into Graphics Gale in the exact same layout as the 16x16 general sprite (non-maptile) editor's palette.
https://www.dropbox.com/s/q2s8plqdw5lfr51/gg-ohr.pal
Right there if anyone would like to use it. I doublechecked all 256 colors and they seem to match up. Except, the darkest shade of blue on the last row is actually 0,0,0 I found out, which is the same as color 0/transparent's default black. So I made color 0 a bright magenta color as default; feel free to change it as you see fit.
You click the arrow on the left side of the palette box and select Load Palette to load it. Enjoy! If anyone wants to add it to the wiki under graphics utilities, go nuts.
Ah, great; I've added a link on the wiki page. Do you mine if I upload to the wiki? Which palettes does it contain? Nightly builds include two additional palettes.
0,0,0-Black is duplicated because colour 0 doubles as transparency.
0,0,0-Black is duplicated because colour 0 doubles as transparency.
Yes please! Upload it. Something might eventually happen to the Dropbox link, and nobody likes dead links in a wiki.
Also, this is only a single palette file for the current default OHR palette, aka Neo's Better Palette. I'm not working with other palettes at this time so I only converted the default one so far.
And that makes sense, yeah. I didn't even realize it was 0,0,0 until I color-picked what I thought was really dark blue and it picked color 0 in the palette box instead.
Also, this is only a single palette file for the current default OHR palette, aka Neo's Better Palette. I'm not working with other palettes at this time so I only converted the default one so far.
And that makes sense, yeah. I didn't even realize it was 0,0,0 until I color-picked what I thought was really dark blue and it picked color 0 in the palette box instead.



