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Liquid Metal Slime
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 PostThu Apr 24, 2014 3:33 pm
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Mystic wrote:
For me, personally, OHR/SS swag is way cooler than a lot of other prizes that are possible, such as money or even a pizza. Not to discredit or make light of other things, but I feel like something that points more to what exactly we did as a memory in the future is more exciting.


Well, like I said, I'm waiting on Fenrir's response, but it has a lot to do with what you're suggesting.

TMC wrote:
I think that scoring games based on the average of all the scores that it actually receives is still a more fair way. Did the scoring work that way in previous contests? However replacing missing votes with 5's has a lot of benefits, like encouraging people to vote. It also makes 5 a reference value ("not bad, but not interesting enough to play") to help align voters. Fairness can be sacrificed.


Technically, it is definitely more fair, but the past has proven that it also favors the not-voted-for, as the game that received five out of twelve votes in 2010 (Vikings of Midgard) also earned second place for the contest, thus prompting my decision to split the categories in 2012. I think I'm gonna give the 5-average system a try this year, so that we can combine the categories again. We've got two contests behind us, so I think we can afford to experiment a little with the system. Eventually we'll lock in the system that works best for this kind of contest.

I'm also gonna demand that entrants who submit a rerelease make it clear to the voter, either through a note or a save file, what's new, or where the new content starts. I'm also gonna demand that voters make an effort to find out where the new content is found (by checking out the save file or reading the developer's notes or asking anyone who might know). I believe the lack of either is what caused Vikings of Midgard to receive only five votes out of twelve voters, and why the high average of those five votes placed it in second for the contest. This isn't to suggest that it wouldn't have taken second anyway--it's an awesome game--but it would've been more deserving of its position had it had at least two-thirds of the voters' support.

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Maybe even better would be to use a hybrid, the variant that the SS gamelist uses: give each game one dummy vote, say 5 (or even lower, 3 out of 10, perhaps) and then take the average of all votes. A low dummy vote penalises games no one wanted to play, and encourages people to play the game, especially if few others have, as their vote will move the average towards the "true" value.


No, this is only helpful after the voting average is made public, which this does not do until the results are in. Using the 5-average system steals away the authenticity of the votes, but using a dummy vote system will only serve to make it even more artificial. I want this year's entrants to earn what they deserve to the best of each voter's ability.

TMC wrote:
Hurray for HeartBugs!
In previous years James has single-handedly tackled most of the HeartBugs. That's not due to bounties. Largely I was pleased that he had motivation to work on them, so I did other things (also IIRC I happened to be quite busy). I'll probably be fairly busy this whole year, but aside from some HeartBugs help will try to work on major RPG-centric features that would be of benefit to people working on their entries, especially those which are too big to be HeartBug requests. I think it would be ideal if we released a stable engine release with some nice features for RPGs in the early stages of the contest. When will the deadline be?


The HeartBugs are my favorite part about the prize pool, so I'm glad to know that both of you will try your best to make this work again this year, even if it's gonna be harder than in years' past. I definitely think that when the time comes, you guys should be clear on what you can accomplish for the sake of meeting the entrants' requests and what the contestants shouldn't bother requesting.

The deadline for fulfilling HeartBugs before the bounty is due has always been December 31st, but I leave that more to James's decision because he's the one that agrees to pay up for missed bugs. I'm trying to talk him into being more conservative this year, but he knows his limits, so ultimately he'll decide how the HeartBugs will work this year and when requests should be met or bountied. I know that he could probably use the extra help in meeting the requests, though, if you've got the time and motivation. But no one's gonna complain if you keep working on RPG-centric updates too big for the HeartBug list instead. ;)

But that's why we want contestants to pick small, easy things this year, and why it'll be important for you guys to establish a guideline on what's reasonable and what's ridiculous this time. Requesting battle-scripting, arrays, or (gasp!) script multitasking would be considered too big, I'd think.

EDIT: In case you were referring to the contest's deadline, participants are required to have something posted by November 30th to be fully contest legitimate, though they are always given at least a week's grace period to fix bugs. I tend to allow anything released before the contest officially closes on December 7th or 14th (not sure which yet) to enter the voting stage, but those games released after November 30th aren't eligible for the entry prizes.
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Metal King Slime
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 PostSun Apr 27, 2014 9:45 am
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Pepsi Ranger wrote:
Quote:
Maybe even better would be to use a hybrid, the variant that the SS gamelist uses: give each game one dummy vote, say 5 (or even lower, 3 out of 10, perhaps) and then take the average of all votes. A low dummy vote penalises games no one wanted to play, and encourages people to play the game, especially if few others have, as their vote will move the average towards the "true" value.


No, this is only helpful after the voting average is made public, which this does not do until the results are in. Using the 5-average system steals away the authenticity of the votes, but using a dummy vote system will only serve to make it even more artificial. I want this year's entrants to earn what they deserve to the best of each voter's ability.


You don't have to know the current average for it to create an incentive to vote, unless you are going to give it a low score close to the dummy vote. Also I think the "5-average" system is less fair (it is just a more extreme version of the dummy vote system) as it gives a heavy penalty to long but good games which many people won't want to play or replay, such as Vikings. I assume Vikings wouldn't have gotten near 2nd place.

Quote:
you guys should be clear on what you can accomplish for the sake of meeting the entrants' requests and what the contestants shouldn't bother requesting.


People will simply have to make requests and find out what would be considered easy or hard.
Metal Slime
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 PostMon Apr 28, 2014 8:34 am
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Sorry about the delay in not responding earlier - a good chunk of my time these last two weeks has been taken up by moving all my files and data from my old computer to a newer, more powerful machine. You might be pleased to know that the FIRST thing I did (after installing all the required drivers, etc) was to install a fresh copy of the OHR, and then make sure it actually ran on the new hardware.

This year looks like it's going to be an incredibly busy one, so I may not be able to contribute nearly as much as I thought in terms of contest prizes. If Spoonweaver's got an idea set aside for a Logo or T-shirts, then by all means I'd be happy to bow out and let him take a swing at it! Especially considering that I may not have time to set up a Cafepress shop myself. What I COULD do is contribute some small designs for stickers, coffee mugs, clocks, etc to compliment the main T-Shirt design. I believe I've got time enough to do THAT, at least Smile

At some point or another, it might be fun to have someone design some 3D printed statues of popular OHR characters. Just saying! V

Making a checklist of all the new content in Vikings is.... doable. Probably. I'll probably spend a good month just organizing the script files and cleaning them up for easier readability (As per TMC's request) but it's been a LONG time since I've touched them!

Bob the Hamster wrote:
As for the winner of the contest, I will offer 100 dogecoins! That is right, 100 fake internet moneys, and not just any fake internet moneys, only the choicest and most dog-meme-infused of all cryptocurrency. (Approximate US$ cash value of 6 cents)



To friends long gone, and those I've yet to meet - thank you.
Liquid Metal King Slime
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 PostMon Apr 28, 2014 12:22 pm
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If Spoonweaver's got an idea set aside for a Logo or T-shirts, then by all means I'd be happy to bow out and let him take a swing at it!

gah... misunderstood again! And I even talked to you about this! Though it was a while ago, and I didn't go into that great of detail.
In any case, the idea if having other stuff, like cups or thumbdrives is almost better.
I think tshirts are old news now. Long live coffee mugs!


Quote:
At some point or another, it might be fun to have someone design some 3D printed statues of popular OHR characters. Just saying! V

Soooo this!
Though, I'm not sure who here would actually be able to both devote the time needed for this and also do a good job. And also, I'm not sure which characters would qualify.
Some sort of ohr character icon poll with the idea of making a figurine out of the winners would be pretty interesting.
Metal King Slime
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 PostMon Apr 28, 2014 4:49 pm
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Figurines would be very neat. Although I'm not in the running to receive one, I know I would prefer a T-shirt over a coffee mug, provided it had a nice clean design and didn't feel like a billboard. Since my opinion doesn't count maybe you should instead hold a straw poll of contestants to vote on the preferred prizes?
Liquid Metal Slime
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 PostMon Apr 28, 2014 8:20 pm
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TMC wrote:
Figurines would be very neat. Although I'm not in the running to receive one, I know I would prefer a T-shirt over a coffee mug, provided it had a nice clean design and didn't feel like a billboard. Since my opinion doesn't count maybe you should instead hold a straw poll of contestants to vote on the preferred prizes?


Well, the point of this thread is to get everyone to speak his or her mind since everyone has a voice on what the prizes should be (and what can be contributed). Even if you don't submit a game, your opinion still counts.

Fenrir-Lunaris wrote:
This year looks like it's going to be an incredibly busy one, so I may not be able to contribute nearly as much as I thought in terms of contest prizes. If Spoonweaver's got an idea set aside for a Logo or T-shirts, then by all means I'd be happy to bow out and let him take a swing at it! Especially considering that I may not have time to set up a Cafepress shop myself. What I COULD do is contribute some small designs for stickers, coffee mugs, clocks, etc to compliment the main T-Shirt design. I believe I've got time enough to do THAT, at least


Whatever you're able to manage, I'd be grateful for. We won't actually need a design in June, just sometime before November. Whatever you can manage. Everything I had written in the PM applies.

Though, now that we both thought Spoonweaver was taking over the design, maybe it's time he start thinking about one. ;)

Fenrir-Lunaris wrote:
Making a checklist of all the new content in Vikings is.... doable. Probably. I'll probably spend a good month just organizing the script files and cleaning them up for easier readability (As per TMC's request) but it's been a LONG time since I've touched them!


The OHR Legends category won't require a checklist. If Vikings is submitted again, it will earn the Level 2 badge (which we still need a badge for Level 1). Although the checklist would still be quite nice to have, with maybe a record of what's new for each Heart of the OHR appearance it's made, only the games eligible for rerelease status are required to have something like that.

If it's just for the sake of having an official file for the game, then all-righty then.
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Liquid Metal King Slime
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 PostMon Apr 28, 2014 9:32 pm
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Pepsi Ranger wrote:

The OHR Legends category won't require a checklist. If Vikings is submitted again, it will earn the Level 2 badge (which we still need a badge for Level 1). Although the checklist would still be quite nice to have, with maybe a record of what's new for each Heart of the OHR appearance it's made, only the games eligible for rerelease status are required to have something like that.

If it's just for the sake of having an official file for the game, then all-righty then.


Well first, this notion of Hotohr legends being separate from the general game population saddens me.

The idea of earning some sort of badge seems great though. Some sort of physical pin or button would be awesome.



Oh and no one wants to wear a t-shirt with something I've drawn on it. Seek art else where.
Liquid Metal Slime
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 PostTue Apr 29, 2014 9:05 pm
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Spoonweaver wrote:
Well first, this notion of Hotohr legends being separate from the general game population saddens me.


How come?

This is not my contest, just to remind you guys. This is the community's contest. If there's something you'd like to see done differently, tell me.

Spoonweaver also wrote:
The idea of earning some sort of badge seems great though. Some sort of physical pin or button would be awesome.


Yeah, I think Legends deserve more than a badge, but I don't know if anyone wants to contribute anything more memorable. Again, this is the time to speak up if you've got ideas for better.

and again Spoonweaver wrote:
Oh and no one wants to wear a t-shirt with something I've drawn on it. Seek art else where.


Haha, point taken.
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Metal King Slime
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 PostWed Apr 30, 2014 1:57 am
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Fenrir was referring to the scripts, which I complained are a bad influence on new users who read them. Fenrir, I'm happy to help with the cleanup if you send them my way. Pleased you're doing this!
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