8bifit wrote:
Surlaw has been honing his game-making skills for a very long time. C Kane is his most refined effort to date. To imply that its success is undeserved or due to something other than hard work and effective implementation misses the whole point of these threads.
Gizmog wrote:
This is the level of success we're all hoping for and I think it's very useful to figure out the how's and why's.
Surlaw has been honing his game-making skills for a very long time. C Kane is his most refined effort to date. To imply that its success is undeserved or due to something other than hard work and effective implementation misses the whole point of these threads.
I wasn't meaning to imply it wasn't a result of his talent and hard work, without that talent and hard work there wouldn't be attention. I do think the relationship to the movie helped, I think it gives it a certain headline factor that does lead to good exposure. That's NOT a bad thing or an insult to Surlaw or you in any way.
Ever since the Android ports there's been a renewed interest in this kind of mainstream or semi-commercial success for OHR games. If we're going to talk about OHR games and where they failed and where they succeeded, I think it's only fair to also discuss the ways they alienated or wowed their potential audiences. There's a lot of entries on our gamelist that do nothing to convince me to play them, and I'm an easily amused dude with way too much time on his hands. That's something that should be criticized, to help people make their games as inviting as possible.
C. Kane was a MAJOR success in that department, and I think determining *ALL* of the factors that lead to that is a worthy cause for everyone. I hope it won't derail the discussion of the game itself because it is such a good game, and again, without having a good game to back it up all the exposure in the world means nothing. I'm not trying to take anything away from you or Surlaw, because you both knocked this thing clear out of the ballpark. Just trying to figure out what leads to success and what doesn't.



