This post is here to introduce my first OHRRPGCE game, its current art, plot and features.
Overview:
Ep1cQuest is a concept which mixes reality with fiction storytelling, music and gaming. Its gameplay is mostly based in understanding the stories and solving puzzles, while also keeping in mind all classical RPG features such as battling and completing epic quests.
Plot:
Huge. The game is originally based in novels, and hence is divided in various parts, in this case, called Proems, because this game is made to explain the origin of most things that happened after year 2021, the year where Ep1cQuest, the sequel of this game, takes place.
The first Proem that the player can play is called "A World Without Red", based in the teen life of Enzo Fox, a character who has Daltonism. The story starts presenting a slightly Epic and Mysterious mood, and then progresses to Romantic Love in its sequel (also included in this game).
The full story was already thought, but it's still to be completed. Ask in this thread for some more information/spoilers.
Features:
- This game's two strongest points are the storyline and the music. You'll enjoy it if you like to watch movies.
- Solve puzzles and get thrilled by solving mysteries (That feeling of "OH, that makes sense!").
- Combat, leveling system, melee and shooting weapons and elemental damage all included. Over 50 attacks, 5 heroes, and a huge deal of weapons. Weapons have different properties depending on their material. Some common materials are various metallic chemical elements (From which one of the best things you could get is a Platinum one.) and metal alloys. Crafting implemented in most game modes.
- Classic Aenel, an iconic feature of the Ep1cQuest world, is also implemented in this game. Aenel is a gambling card game where you receive two cards and then must try to obtain two cards that match those. Your opponents are smart NPCs. Each character has a different artificial intelligence system.
- This game comes with an Extras section where you can talk to the developers and find out about facts, conspiracy theories about the game's storyline, and listen to every musical track in the game, also being able to find information about each track.
- Theres a chance that I'll make a version of the game with MP3 music instead of MIDI music, by converting every MIDI file to MP3, improving the soundfont.
- Not all musical tracks are original, but all were remixed to match the game before being included.
- Dungeoneering Mode is a mini-game included in this game where the player is able to explore Dungeons while helping the characters unique to those worlds, all in an engineered simulation. This was implemented because the Proem Mode is drastically more realistic and there's less combat.
- Fight for Fun mode also lets you have matches with the game's characters without any need to read textboxes or anything. Includes 3 different types of combat, which are the classic RPG fight, Aenel, and Musical Duel.
- Comes with a modding pack, which has the game's scripts and documentation.
- A menu based Inventory system. Here you store Special Items, Edible and non-Edible Items, and Weapons.
- May be dubbed into other languages. My native language is Spanish, and the Ep1cQuest world also has unique languages that I made up. You'll find out more about that during gameplay.
Some screenshots:
Enzo's house in 1999, still very scratchy and unfurnished. In the story, this house was restored from a cement building a long time ago, which explains why parts of it are made with wood. Its also missing the doors.
The same house being seen in its second level.
Beautiful rug tiles:
Textboxes. Blue and red texboxes are Informative, while black ones are Dialogue boxes, and White ones express a character's thoughts.
Using the Cell Phone to keep track of your location during A World Without Red. The phone comes with 3 different Map modes. This image is still scratch, or maybe I'll leave it like that due to the fact that its a 1999 (E1Q years) phone, which has less colors. (But has a GPS?)
Thank you! Please give me feedback in this post. Feel free to ask questions, make comments, add ideas or ask about myself.[/b]



