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Slime Knight
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Doom Tactics: Evil Unleashed (Work in Progress) 
 PostFri Sep 06, 2013 3:36 am
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Starting a new forum entry to record all of my current progress of the Doom RPG dev..

As of now, I'm taking great care in revising the look of all the maps in the game, as well as making the necessary accommodations for game completion.

Here are a few WIP pics:





Liquid Metal Slime
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 PostFri Sep 06, 2013 2:58 pm
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Huge difference in your graphics compared to the older versions. I'm digging the walkabout style as well. Great job!
Cornbread Chemist
Slime Knight
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 PostFri Sep 06, 2013 11:01 pm
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Heh.. thanks, dude, it's been a while since I'd heard from ye. : >

Here's a little something that may be better on the eyes than those grainy screenshots from Doom for backdrops:


Metal King Slime
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 PostSun Sep 08, 2013 9:03 am
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I'm also impressed with the new graphics. It's all looking great.

BTW, I'm not dead. Let me know if you need that scripting finished for a release.
Slime Knight
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 PostWed Sep 11, 2013 2:35 am
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That would -really- help, dude : >

After I patch up a few things and round up the Darkside Crater sect of the game, it'll be ready for a true demo release (I hope. xD)
Metal King Slime
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 PostWed Sep 11, 2013 3:18 am
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Great.

I'm really busy for the next week until a deadline though, so it'll have to be after that.
Slime Knight
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 PostSun Aug 24, 2014 12:15 am
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...Well, what do we have here? More work being done on an old title? ;A;

The world is ending.

(Also, for past players, you now have the option to skip the intro.)

Good to see y'all again.
Metal Slime
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 PostSun Aug 24, 2014 1:43 am
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Cyberdemon sprite looks awesome!
Slime Knight
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 PostSun Aug 24, 2014 6:00 am
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Thanks, dude! I'm trying to pick up the art game a bit to improve that area of the game, heh~



Also trying to get some cutscene stills in there, too : >
Metal King Slime
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 PostSun Aug 24, 2014 8:01 am
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Wicked.

The lines around the mouth irk me just a little. I see you got dithering for the palettisation working; doesn't look bad.
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