Since Android/OUYA support is now in beta and being tested by Sir Bob the Hamster and his party of humble developers. I think it would be a great idea to start a game designed from the ground up to be a Android/OUYA release title to commemorate the newly added support. Since the final release of this support won't be out until much later this year, it would be good to start such a collaboration game soon.
The game should be an RPG, as that was the engine's purpose when it was first conceived in Sir Bob's uterus... err.. I mean tender brain.
The game shouldn't be too long, and the story should be very easy to get into for any player. There should be a fairly short tutorial thingy, that shows the player how to equip items and use their first spell.
The graphics, music, and sound effects should all be original, as the game will be sold.
No complex game mechanics that might confuse a new player, lets use the keep it simple, stupid method. Plotscripting should be used to drive the story, intro, and cutscenes. Perhaps a simple mini-game if it's easy enough for anyone to grasp. We also don't want to spend a large amount of time testing and bug squishing, and we don't want a game breaking bug in the first version. Limiting plotscript use to what it was originally meant for limits the possibility of a script breaking the game. Broken games immediately get bad reviews... bad reviews get less purchases... You get the point.
I am very open to ideas on a story, but it should be easy to follow... none of that Chrono Cross shit! And especially nothing like Momento. These types of stories aren't very easy to follow, and if a player isn't happy because he/she is too stupid to understand what's going on... That's a bad review, which leads too... I'm not going to repeat myself.
If you have some interest in this collaboration game, please post any ideas you might have in this thread to discuss further. I'm not sure how long we have until Sir Bob released a stable Android port, so we got to get a move on here!
Everyone involved will be credited in the game for the work they contributed. If you only want to contribute say sprites, tiles, music, or sound effects that fine. You don't need to wear every hat to be part of this collaboration game. Just like a game development studio, everyone wears their own hat, they rarely double dip. Although if you want to double dip that's fine too, this is the OHR community after all.
Contributors
- Gizmog: Scenario
Spoonweaver: ?
marionline: Scenario?
BMR: Tilesets
Meowskivich: Sprites



