Oh! There is a good reason for this!
For the past few years, everytime game has crashed, it has left behind an orphaned temporary directory inside your system temp folder. Every OHR user's computer is actually littered with them, much to my shame.
The wip nightly builds finally fixes this problem. When you quit, it goes through and deletes all the old temporary directories it knows it can safely remove.
In the future this will be no big deal, since it will rarely find more than one or two to clean up at a time.
Right now, it has to clean up a huge number of them, and that is why it seems to freeze.
let it freeze, and then just leave it there without killing it. I am not sure how long it will take to clean up. If you time it, please let me know how long it took.
I definitely plan to add a visible progress spinner of some kind that lets you know this cleanup is happening, so it won't look like a freeze.
For the past few years, everytime game has crashed, it has left behind an orphaned temporary directory inside your system temp folder. Every OHR user's computer is actually littered with them, much to my shame.
The wip nightly builds finally fixes this problem. When you quit, it goes through and deletes all the old temporary directories it knows it can safely remove.
In the future this will be no big deal, since it will rarely find more than one or two to clean up at a time.
Right now, it has to clean up a huge number of them, and that is why it seems to freeze.
let it freeze, and then just leave it there without killing it. I am not sure how long it will take to clean up. If you time it, please let me know how long it took.
I definitely plan to add a visible progress spinner of some kind that lets you know this cleanup is happening, so it won't look like a freeze.



