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Liquid Metal Slime
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Strange Slowdown On Walkabout Graphics Menu 
 PostWed Jul 10, 2013 4:46 pm
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I've noticed something over the past couple days that I thought was a bit odd. When I display the walkabout graphic menu (where it shows all of the walkabout graphics), and I use page up/down to move through them, it moves VERY slowly.

A slowdown is also obvious when you swap between the individual walkabout frames. This slowdown doesn't seem to happen with anything else besides the walkabout graphics menu. I'm on set 158, if that makes any difference at all.
Cornbread Chemist
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 PostWed Jul 10, 2013 4:57 pm
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PageUp/PageDown seem to work fine for me, and I'm on set 208. Does it also happen when using the arrow keys?
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Liquid Metal Slime
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 PostWed Jul 10, 2013 5:28 pm
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I just checked and it slows down with the arrow keys as well. It appears that it goes normal speed with arrow keys until it has to load another walkabout set from off-screen.
Cornbread Chemist
Liquid Metal Slime
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 PostWed Jul 10, 2013 8:42 pm
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Weird!! I just noticed that once I unlocked set 159, the slowdowns ceased...
Cornbread Chemist
Liquid Metal King Slime
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 PostWed Jul 10, 2013 8:43 pm
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Which version are you running, and on which operating system?
Liquid Metal Slime
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 PostWed Jul 10, 2013 9:01 pm
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I'm using the latest (stable) version, not the nightly, and running it on Windows 8. And don't know if you saw it since I posted it like 30 seconds before you did, but I just noticed that once I unlocked set 159, the slowdowns ceased...
Cornbread Chemist
Metal King Slime
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 PostThu Jul 18, 2013 1:40 pm
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Maybe the slowdown is due to some sort of error happening behind the scenes (eg. spamming error messages to the debug log). Does your c_debug_archive.txt file (in the same directory as the .rpg) anything interesting? It's possible there isn't one, but more likely that it's chock full of messages.
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