I need to ask for help again.
It lookes rather easy, if I click/talk to the "blue coat"-NPC the bird and invisible npcs do dissaprear.
The later should only dispprear after talking to the bird-npc. Seems like I'd use some "set tag"s in the textbox's editor worngf, but there are no textboxes beeing displayed when klicking the "blue coat"-NPC.
Also, the blue coat npc gives the player the item blue coat, which sets tag 'have coat' to 1, the bird and the invisible npcs should react to 'have kerli' which sould be still set of after klicking the coat-NPCs... also,
there is no each-step script on the map run.
Any idea where to find/search the tag that couses problems? And the thing who set this tag on?



