Firstly, let me explain the skills I will be bring to the table when creating this new awesome game list.
I plan on hosting it on RedHat's OpenShift platform, I currently host 2 other websites there completely free, and I have one more free site I can deploy using their service. And I choose to use that last free site as a donation for this community... Or... If say James or TMC would like to create an account there, and I can upload the codebase, please PM or Email me directly to discuss that. I will guide you through the App creation process to get the correct specs I need for the website. OpenShift apps are automatically revisioned using Git as well.
I have lots of past experience in building data-centric web applications, here are some more recent sites I built and deployed:
Uarica.com - An Idea collaboration website, which takes ideas from Git, such as the ability to fork ideas. It has several custom built features, including a Wiki, Bookmark management, and others.
Sandbag Manitoba - A website I built for a client of mine, whom needed a custom website to assist in volunteer efforts for sandbagging in the Canadian province of Manitoba.
Cinima Nick - a DVD collection management website, someone has a really large DVD/BluRay collection and wanted an IMDb like way of managing their collection. It actually pulls data directly from IMDb's database.
Hacker's Edge - An online hacking simulation game, which is near completion, but just not done yet. Source Code
Most of these websites were built in only a few days, the last one was built in a single night, with newer features being progressively added after.
The websites are also built using Python, which could technically enable the use of Nohrio the Python-based toolkit for OHRRPGCE. This could be implemented in the future to enable metadata to be extracted from the games. I am already able to extract a game's title screen from an RPG file, which could enable an automatic title screen to be displayed along with the game, no uploading of a title screen required. Rather you just upload in-game screenshots. These are just ideas.
I'd prefer if the website was hosted by James or TMC, either on Redhat's cloud for free, or another server which is compatible. This way, the game list will survive for as long as James lives, and will not fall the way of other game lists. I am not saying that I would remove it, but I just feel more comfortable if it was under the hosting of James or TMC. This will give the community more confidence that the game list will remain for all time. The hosting of the actual games should be on either Amazon S3 or even Rackspace Cloud to ensure that the hosting remains free. RPG files can become very large and incur lots of bandwidth and space. Cloud storage allows them to be stored as cheap as $0.22/GB, both storage services are essentially the game price. This is a monthly fee, so paying only a quarter a month to keep all of our awesome creations available for eternity isn't much.
And that's that, let me know what you guys think, and I'll even see if I can pump out a basic prototype site sometime soon to show you. If the community likes the prototype, then I'll continue and either host it myself or have James or TMC host the site in their own account.
Oh, and one last thing I should mention... A features I want to implement section:
Game filters(By genre, completeness, custom version used, etc...)
A browse by screenshot page
External API, for external websites can obtain metadata about a game
Game reviews and comments
Credits(Scenario writer, Tilesets, Sprites, Music, SFX, etc..)
Soundtrack list(directly extracted from the RPG file, if author permits)
Auto archives(author only uploads RPG file, website bundles correct GAME.EXE for player's OS, making the game accessible to anyone)
Content submissions(so we can see all games that relate to a particular contest)
Game of the Month management(keeps record of previous GoMs, and allows voting. API access to be used to obtain screenshot and metadata for external websites)
API accessible via JSON, so JavaScript can use it too.
IMDb-like Cross referencing of a game's metadata, with separate author pages, which shows various games the author was credited for in some form.
Ability to upload and share various assets, like tilesets, sprites, and plotscripts.
Ability to cross-reference these assets with upload games, so authors can be properly credited for what they contributed.
Game collaboration project management, which should allow the community to better organize a collab project.
A help wanted board, where authors could post various assets they may need, and perhaps suggest a price for such assets.
Game idea collaboration, where you could suggest a story for a game and let the community contribute to it's efforts.
Game dev diaries, for game authors can blog about their game while under development.
The prototype will include the data-centric and cross referencing features. I am also thinking of placing the project on BitBucket, so anybody with Python experience can contribute to it's efforts.
I may or may not take a breather from my game development and build the prototype. So this weekend, you will either see more news about my current game, or a prototype of this game list available for your viewing pleasure.
Update: Bitbucket project URL: https://bitbucket.org/kveroneau/indie-community
Update 2: Uarica Project URL: http://uarica.com/+10
Prototype is live: http://rpg.iamkevin.ca/



