TMC wrote:
This is quite tricky because the state of the game after the script is the same as the state before. I think ideally we would have a general bitset or a "stop other triggered scripts" command for this.
What I would do is to have a short period of immunity at the beginning of the game, just one or two ticks.
What I would do is to have a short period of immunity at the beginning of the game, just one or two ticks.
This worked like a charm. Thanks so much for your help! I uploaded a new version. It's now very easy to replay the same mode over and over to achieve new scores.



