Holy snaggle-tooth, you can manage to jack up your hero's attack rather insanely with good enough strategy, doing well over 10000 damage on a single attack, and that's not to account for the extra damage you could cause with a skill.
Haha, though to get the supplies to do that, you'll have to grind for items, farmin' them from foes, as only a few of them will be found in chests.
I do say though, for when you play the game, make sure to strategise the best opportunities for using it! Just make sure your foes won't stop your progress by binding a hero, or freezing them over with ice magic!
So far I've made two item skills. I'll be doing the same for the next 4 (8, actually) of them. Then I will add in hero skills, as I still need to do that.
Here's something fun, let's call the first hero hero1, and each hero after that in subsequent order.
Hero1's skills are just 3 kinds of ice magic, but he learns a small rainbow of physical skills. 7, to be precise. 4 of them use HP in attacking...well, sorta.
3 attacks use HP, the other just kills you.
One attack uses some HP to do more damage in an attack, one allows you to strike all foes at once (though you can achieve this for free with shower-bow weapons, you may prefer to use something more mighty than a measly bow), and the last one allows you to strike twice. Each one has it's uses, it's up to you to find the optimum way.
The last one is literally the last skill learned by hero1, it's a last resort sort of attack, doing a huge power boost to deal absolute maximum damage to the target that hero1 can muster on his own, and then perishes as a result of such exceeding might.
The other 3 attacks are a variation on the first 3, being extra damage and striking all and double-striking; the only difference is their cost is merely time. You must charge your attack, focusing your inner strength rather than attacking with malice. This will be mightier than the attacks that use your life, as patience has it's rewards. However, you may need to attack on the fly as time is of the essence and you won't have the luxury of focusing your attacks.
The choice is yours.
hero4's skills are based mostly around his bee, George, who uses pollen to perform special actions. These actions include various venoms in which to inflict ailments, and even stealing from the foes. If you can't steal anything, you'll at least keep some of the pollen used for the action! Even if you run out of pollen, hero4 still has his own small assortment of skills from defense-piercing magic to corrosion-spreading arrow barrages.
What say you?
edit for fun fact: the most powerful your hero can get without buffs is 138 attack. if you can get this to work right, and use the super attack mentioned above (the one that kills you), you'll have 74604 attack power to throw at a foe, if my calculations are correct.
dOn'T MiNd mE! i'M jUsT CoNtAgIoUs!!!
Play Orbs CCG:
http://orbsccg.com/r/4r6x