http://www.slimesalad.com/forum/viewtopic.php?t=1880
Whoa, why did the Drizzle go first?
♪♪♪ Du du duuuu ♪♪♪
Have I ever mentioned how much I hate brick bombard!
Sometimes I feel like it's overpowered. Sometimes I feel like it's useless.
This is probably the perfect balance.
Mega Tact v1.1
Super Penguin Chef
Wizard Blocks
This is probably the perfect balance.
Mega Tact v1.1
Super Penguin Chef
Wizard Blocks
I can't really think of a situation where [Reanimation] would be useful.
You're pretty much paying 30mp to give your turn to an ally so that it can come back with minimal mp.
I don't think it'd be too broken for the spell to affect your entire team for one round or to give that 30mp to the revived ally.
♪♪♪ Du du duuuu ♪♪♪
You're pretty much paying 30mp to give your turn to an ally so that it can come back with minimal mp.
I don't think it'd be too broken for the spell to affect your entire team for one round or to give that 30mp to the revived ally.
♪♪♪ Du du duuuu ♪♪♪
Quote:
I can't really think of a situation where [Reanimation] would be useful.
You're pretty much paying 30mp to give your turn to an ally so that it can come back with minimal mp.
I don't think it'd be too broken for the spell to affect your entire team for one round or to give that 30mp to the revived ally.
You're pretty much paying 30mp to give your turn to an ally so that it can come back with minimal mp.
I don't think it'd be too broken for the spell to affect your entire team for one round or to give that 30mp to the revived ally.
perhaps simply change it to reviving the target with very few HP. instead of the timer. OR perhaps raise the MP cost and have it be a 3 turn counter. like contract.
Speaking of contract. You do realize you can dispel spray it right? I mean it's not as broken as I thought it was since you can only use the spell once. but it's still a pretty broken combo.
Spoonweaver wrote:
Speaking of contract. You do realize you can dispel spray it right? I mean it's not as broken as I thought it was since you can only use the spell once. but it's still a pretty broken combo.
Why don't you try it sometime?
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You're pretty much paying 30mp to give your turn to an ally so that it can come back with minimal mp.
Not necessarily... they come back with the MP they died with.
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OR perhaps raise the MP cost and have it be a 3 turn counter. like contract.
This sounds like the best option. I agree that Reanimation could use some changing. It never sees any play.
Mega Tact v1.1
Super Penguin Chef
Wizard Blocks
Mogri wrote:
Why don't you try it sometime?
Spoonweaver wrote:
Speaking of contract. You do realize you can dispel spray it right? I mean it's not as broken as I thought it was since you can only use the spell once. but it's still a pretty broken combo.
Why don't you try it sometime?

http://www.slimesalad.com/forum/viewtopic.php?t=1988
♪♪♪ Du du duuuu ♪♪♪
You're mocking me aren't you.
@Mogri
EDIT: are you saying to try it sometime with the little devil because you thought I'd die if I dispelled it? ...or had you seen the fact that I did it versus slimehold in a match that I arrogantly named "I am invincible!!!! MUAHAHA" and still died and lost.
@Mogri
EDIT: are you saying to try it sometime with the little devil because you thought I'd die if I dispelled it? ...or had you seen the fact that I did it versus slimehold in a match that I arrogantly named "I am invincible!!!! MUAHAHA" and still died and lost.
Uncommon wrote:
As it is, the only time I've used it was for a Dummefaust combo.
http://www.slimesalad.com/forum/viewtopic.php?p=29919#29919
It didn't even crit!
♪♪♪ Du du duuuu ♪♪♪



