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Metal Slime
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 PostSun Apr 12, 2009 1:16 am
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The battle of 1001 slimes!!

Also, battle NEIN NEIN NEIN is the fastest I've seen Sludgehammer go down.
To friends long gone, and those I've yet to meet - thank you.
Liquid Metal Slime
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 PostSun Apr 12, 2009 1:23 am
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Fenrir-Lunaris wrote:
Also, battle NEIN NEIN NEIN is the fastest I've seen Sludgehammer go down.


Mwee hee, same move-count just moments before Grin
♪♪♪ Du du duuuu ♪♪♪
Metal Slime
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 PostSun Apr 12, 2009 1:30 am
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That FINAL JUDGMENT whatever it's called looks NASTY with the damage you could output. Just think of what would happen if you had a vengeance sword.
To friends long gone, and those I've yet to meet - thank you.
Liquid Metal King Slime
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 PostSun Apr 12, 2009 2:20 am
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Quote:
Sludgehammer takes 853 damage! Sludgehammer has been eliminated!


dear god....
Metal Slime
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 PostSun Apr 12, 2009 3:07 am
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Oh you and your Twinslimester! Mad
Liquid Metal King Slime
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 PostSun Apr 12, 2009 6:58 am
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Hey, I was noticing something. Shrink ray reduces all stats by 25%, right? And Stupefy reduces Int by 25%, right? So why does Stupefy cost more MP? Seems like it should cost less.

Or am I missing something about one or both of those attacks?
Liquid Metal Slime
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 PostSun Apr 12, 2009 12:54 pm
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James Paige wrote:
Hey, I was noticing something. Shrink ray reduces all stats by 25%, right? And Stupefy reduces Int by 25%, right? So why does Stupefy cost more MP? Seems like it should cost less.

Or am I missing something about one or both of those attacks?


It feels like Stupefy's only there to emphasize Shrink ray's effect (Like a chain).

But the cost is kind of silly, now that you mention it Confused
♪♪♪ Du du duuuu ♪♪♪
Super Slime
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 PostSun Apr 12, 2009 4:00 pm
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Oh, uh...


Probably it is because I assign random costs to buffs.

I'll rebalance Stupefy later. Probably give it a boost and reduce its cost.
Mega Tact v1.1
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Metal Slime
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 PostWed Apr 15, 2009 6:42 pm
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Huh. I took my turn in 916, and there was a link at the bottom above Battle Log that said Battle, but when I clicked it, it said this:

NICE TRY
You shouldn't be here!
Super Slime
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 PostWed Apr 15, 2009 7:20 pm
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That's because the link is wrong?

I've updated it now -- the idea is that it takes you back to the battle in which you just acted, cutting down on unnecessary clicks.
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Metal Slime
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 PostWed Apr 15, 2009 7:25 pm
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I figured that's what it did, though whether it was just that battle were it was broken (in which case the point is moot, since you just ended it) or the link itself, I won't know till I have another turn.

EDIT Not having any trouble with it there.
Super Slime
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 PostWed Apr 15, 2009 7:58 pm
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It was globally borked -- I was leaving out the battle id from the URL. Easily fixed.
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Slime Knight
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 PostThu Apr 16, 2009 4:12 pm
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Either there's a bug in the system, or Slimebot Golem is just being a jerk and targeting himself with attacks he can't use on himself (his human companion was already killed).
Super Slime
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 PostThu Apr 16, 2009 6:43 pm
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It was trying to use Energize. It will no longer try to target itself with attacks that can't target oneself.

Also, I must have missed Twins using Final Sludgment. I had not considered that combo and I now fear for the future of Arena battling.

BIG TWEAKS COMING Gonk
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 PostThu Apr 16, 2009 9:45 pm
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http://www.slimesalad.com/forum/viewtopic.php?p=28238#28238

That was so worth it.
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