
Fri Apr 10, 2009 9:07 pm
Yeah, Dirk+Backstab is a little *too* awesome.
If you want to keep the MP behavior, I could suggest that a balanced nerf would be to base the increased MP requirement on the attack's crit multiplier somehow, rather than using a flat 50%
It would also be awesome if the attack selection drop-down could show MP cost adjusted for dirk-assisted crits.