What's this -- chained attacks? That's right: it's Chain Combo. Sometimes your enemy needs more punishment than you can deliver in just one blow.
With all of this new functionality, don't be surprised if new attack combos show up! Why, I bet if you successfully chained -- but that's a secret...
Mega Tact v1.1
Super Penguin Chef
Wizard Blocks
Mogri wrote:
What's this -- chained attacks? That's right: it's Chain Combo. Sometimes your enemy needs more punishment than you can deliver in just one blow.
It looked like the combos were preventing McKenzie from recharging?
Quote:
With all of this new functionality, don't be surprised if new attack combos show up! Why, I bet if you successfully chained -- but that's a secret...
Spades, away!
♪♪♪ Du du duuuu ♪♪♪
Twinconclusive wrote:
It looked like the combos were preventing McKenzie from recharging?
No, being full on MP was preventing him from recharging.
Twinconclusive wrote:
Spades, away!
I've only added one hidden chain so far, and the odds of unlocking it are low, but hey, go for it.
Mega Tact v1.1
Super Penguin Chef
Wizard Blocks
Rock & Roll Sentai wrote:
If Chain Combo is an attack, I don't see it in the shop. If it's some kind of separate functionality of existing attacks, would the recharge be the beginning? Otherwise, it doesn't make sense.
It's its own attack, but your Str is too low to afford it. (You could execute the first two attacks, but not the third. It would be cruel to allow you to buy it.)
Quote:
Also, the side-links to weapon and attack shops make me happy.
I aim to please
Mega Tact v1.1
Super Penguin Chef
Wizard Blocks
New items and a new attack. Get them! Get all of them!
In other news, the Judge will probably be taking a recess after this battle. But rumor has it that a new challenger is on the horizon...
Mega Tact v1.1
Super Penguin Chef
Wizard Blocks
In other news, the Judge will probably be taking a recess after this battle. But rumor has it that a new challenger is on the horizon...
Mega Tact v1.1
Super Penguin Chef
Wizard Blocks
Just tried to attack and got this:
Super Walrus Land: Mouth Words Edition
Code:
Parse error: syntax error, unexpected T_STRING, expecting ',' or ';' in /home/.tuum/mogri/slimesalad.com/arena-confirm.php on line 375
Super Walrus Land: Mouth Words Edition
Whoops, sorry about that.
Apostrophes: I will be killed by one someday.
Mega Tact v1.1
Super Penguin Chef
Wizard Blocks
Apostrophes: I will be killed by one someday.
Mega Tact v1.1
Super Penguin Chef
Wizard Blocks
I have a couple battles that have been dormant well over the 3-day turn limit, but when I try to "Sucker Punch" it just tells me: "There's a bug with this right now. Sorry :("
Also, maybe battles that have gone dormant in the middle of someone's turn should be handled differently than battles where the other party has simply never accepted the challenge. Maybe instead of a "Sucker Punch" button, there should be a "You are still standing alone on the battlefield." with a "Give up and go home" button.
Also, maybe battles that have gone dormant in the middle of someone's turn should be handled differently than battles where the other party has simply never accepted the challenge. Maybe instead of a "Sucker Punch" button, there should be a "You are still standing alone on the battlefield." with a "Give up and go home" button.
James Paige wrote:
I have a couple battles that have been dormant well over the 3-day turn limit, but when I try to "Sucker Punch" it just tells me: "There's a bug with this right now. Sorry
"
"Well, there is...
Quote:
Also, maybe battles that have gone dormant in the middle of someone's turn should be handled differently than battles where the other party has simply never accepted the challenge. Maybe instead of a "Sucker Punch" button, there should be a "You are still standing alone on the battlefield." with a "Give up and go home" button.
I didn't realize Sucker Punch appeared in a battle that hasn't started. That's a mistake.
Mega Tact v1.1
Super Penguin Chef
Wizard Blocks



