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Super Slime
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 PostMon Oct 27, 2008 12:25 am
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Quote:
Surlaw deftly slips behind Slimebot CUSTOM and stabs Slimebot CUSTOM in the back! CRITICAL HIT!

Slimebot CUSTOM takes 275 damage!

Th-thanks?

Maybe I should add a Javascript alert when you target your allies with an attack that deals damage.
Mega Tact v1.1
Super Penguin Chef
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A Scrambled Egg
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 PostMon Oct 27, 2008 12:35 am
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Call it the SURLAW ALERT because I seem to be the only one who keeps doing it Sad
Super Walrus Land: Mouth Words Edition
Liquid Metal Slime
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 PostMon Oct 27, 2008 1:33 am
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That match between me and Surlaw just now was insane luck. I wouldn't have won if I didn't score a critical hit.
Liquid Metal Slime
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 PostMon Oct 27, 2008 1:49 am
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RedMaverickZero wrote:
That match between me and Surlaw just now was insane luck. I wouldn't have won if I didn't score a critical hit.


I don't think either of you would have won without critical hits. V

Also, you were wearing Dope Bling the entire time.
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Liquid Metal Slime
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 PostMon Oct 27, 2008 1:51 am
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Of course I was. How else can I get sweet abilities and equipment without playing a gazillion battles?
Liquid Metal Slime
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 PostMon Oct 27, 2008 3:08 am
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Not meaning to double post, but I used Shrink Ray on Twin in our fight, and he lost all of his stats, even after he doubled in size. Bug?
Liquid Metal Slime
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 PostMon Oct 27, 2008 3:09 am
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RedMaverickZero wrote:
Not meaning to double post, but I used Shrink Ray on Twin in our fight, and he lost all of his stats, even after he doubled in size. Bug?


That, or an amazing ability. Zombie
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Liquid Metal Slime
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 PostMon Oct 27, 2008 3:13 am
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If the latter, then everyone should go get Shrink Ray. But for the reasons in the other match, I won't (any anyone else) shouldn't use it til Moogs gives the A-OK on it.
Super Slime
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 PostMon Oct 27, 2008 3:24 am
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The effect is fixed and I'll update TH's stats. Thanks for the heads up.
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Liquid Metal Slime
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 PostMon Oct 27, 2008 3:44 am
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Mogri wrote:
The effect is fixed and I'll update TH's stats. Thanks for the heads up.


It's still an amazing ability! Zombie

I never would have realized that distinct meant half!
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Metal Slime
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 PostMon Oct 27, 2008 3:48 am
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Why do you think I've been saving up all my money?
Super Slime
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 PostMon Oct 27, 2008 3:49 am
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Quote:
I never would have realized that distinct meant half!
Guh -- what? It's 3/4, not 1/2, and what do you mean by distinct? (edit #3) but now that you mention it, I miscalculated your Str. Forgot you had the Oath Rod.

Anyway, the attack duration was much longer than intended, and it's now reduced to 4 rather than 8. (I am tossing and turning on this one, but I think 4 is probably the definite final duration, maybe.)

(edit) But yes, it's a very powerful effect, since it will usually rob your opponent of the ability to use some of his best attacks.

(edit) Oh, "distinctly smaller." Gotcha.
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Liquid Metal Slime
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 PostMon Oct 27, 2008 5:20 pm
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Something is still fishy about the Shrink Ray.

When both the effects of 'Doublesize' and 'Shrunked' ran out, I end up with 90.8% of my STR and AGI.
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Super Slime
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 PostMon Oct 27, 2008 6:07 pm
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Starting stats wrote:
Str: 110
Agi: 110
Int: 40


After one Shrink Ray wrote:
Str: 109
Agi: 109
Int: 40


Where do you get 90.8%? Your stats permanently lost a point as a natural but unfortunate side effect of the shrinking-unshrinking process.

After another wrote:
Str: 108
Agi: 108
Int: 40

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Liquid Metal Slime
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 PostMon Oct 27, 2008 6:09 pm
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Oh, I guess the battle started before I added Nights. Or something.

Don't look at me, I am bad at Slime Math. Sad

[edit] The Oath Rod did that to mee. Doy!
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