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Metal Slime
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 PostWed Oct 22, 2008 12:55 am
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Surlaw wrote:
Rock & Roll Sentai wrote:
Also, showing who's online would kind've make it useless for someone to have their forum status hidden.

I unhid myself just for slime battles. I NEVER unhide myself! I feel so vulnerable.

This is exactly what I was thinking about when he made that suggestion. If someone wants people to know they're online for slime battles, they should choose to do so. However, highlighting names for unhidden battlers could be nice (i prolly would've thrown the drizzle in our big team battle if i knew he was online).
Super Slime
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 PostWed Oct 22, 2008 12:55 am
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I'm still putting things back together from that bug. Sorry for the inconvenience. Surprised

If you notice anything else, let me know.
Mega Tact v1.1
Super Penguin Chef
Wizard Blocks
A Scrambled Egg
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 PostWed Oct 22, 2008 1:09 am
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Shield seems pretty insane, I'm only hitting you for 12 damage with Backstab Sad
Super Walrus Land: Mouth Words Edition
Metal Slime
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 PostWed Oct 22, 2008 1:11 am
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Yeah, how much damage reduction does that thing get? 10? 20?
Liquid Metal Slime
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 PostWed Oct 22, 2008 1:11 am
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Rock & Roll Sentai wrote:
Yeah, how much damage reduction does that thing get?


It's looking like a flat 10 Damage Reduction.
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Super Slime
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 PostWed Oct 22, 2008 1:18 am
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It's 25% -- not that extreme -- but Onion Ring Mail's -10 is applied after that. So if you were going to do 100, now you do 65.

Maybe I'll have half a shot with this setup.
Mega Tact v1.1
Super Penguin Chef
Wizard Blocks
Metal Slime
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 PostWed Oct 22, 2008 1:22 am
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Between that and your HP, I'd say the only chance we stand is if we crit a lot.
Super Slime
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 PostWed Oct 22, 2008 1:32 am
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You think? You seem to be doing pretty normal damage. I get around that much damage reduction on you guys just based on our Agi difference.

Backstab is only doing poor damage because it's not critical. Backstab and Backpoke both have really poor base damage and really high crit multipliers.
Mega Tact v1.1
Super Penguin Chef
Wizard Blocks
Metal Slime
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 PostWed Oct 22, 2008 1:36 am
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I know, but my damage output is pretty moderate anyhow. Nothing like the heavy hits Surlaw'd be doing if he ever used another attack.
A Scrambled Egg
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 PostWed Oct 22, 2008 1:52 am
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I just keep hoping for another critical and I probably won't see one unless I accidentally target myself.
Super Walrus Land: Mouth Words Edition
Liquid Metal Slime
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 PostWed Oct 22, 2008 1:54 am
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I haven't bought another attack yet, just because Backstab has been doing very well for me thus far. I can't imagine how awesome Meteor Dive is, since it's an even better version of it.

But I unlocked more abilities, and from the looks of them, they look awesome! I'm very impressed.
Super Slime
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 PostWed Oct 22, 2008 2:00 am
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RedMaverickZero wrote:
I haven't bought another attack yet, just because Backstab has been doing very well for me thus far. I can't imagine how awesome Meteor Dive is, since it's an even better version of it.


Nnnnnot really.

Backstab has huge variance, and is only really worth using if you have a lot of Agi. Meteor Dive has pretty solid damage, but is risky to use if you can't cover the recoil cost. Backstab is a boosted version of Backpoke.
Mega Tact v1.1
Super Penguin Chef
Wizard Blocks
Metal Slime
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 PostWed Oct 22, 2008 10:25 pm
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Hey, I was making my move in #54, then went to the arena to look at the general status of my battles. I went down to Battle #54 again from the arena so I could use the shortcut to the Fight Log and it was giving me the Sucker Punch option.
Since there wasn't even a minute that transpired here, I'm sure you couldn't have fallen asleep, so I figured I'd let you know.

EDIT: MORE INFO! All the other battles I'm in have the regular "It's not your turn" dialogue, but #54's still showing the Sucker Punch button.
Super Slime
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 PostWed Oct 22, 2008 10:39 pm
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Yeah, I see it too. Should be fixed soon. Please don't sucker punch Surlaw.

(edit) Fixed. It was comparing with start time instead of last move time.
Mega Tact v1.1
Super Penguin Chef
Wizard Blocks
Liquid Metal Slime
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 PostWed Oct 22, 2008 10:46 pm
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'2' must be my lucky Hit Point!
That's two battles that I've miraculously survived with said Hit Points! V

The Good Judge wrote:
MP - Your action energy. You'll need MP to do pretty much anything. You start battles at full MP and regenerate some each round. You expend MP by attacking. If you want to recover MP, you have two options: you can use low-cost attacks so that you gain more MP than you use, or you can use the Recharge command to forfeit your turn and gain extra MP for that round. You can raise your max HP by posting anywhere besides General Discussion and Front Page.


Typo?

[edit] Why does the Fight Log forum think it has twelve pages of logs?
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