Update 006
(STORY) Inn Scene 1
[Scene: Diamond Star Inn - Jerry talks to Evan]

"Hey there, beautiful! Can I buy ya something?"

"Piss off, pretty boy. I ain't in a talkin' mood."

"Aw, come on, don't turn me down like that! Let me brighten up your evening! I can wash your worries away; I'll shoot a request to the stringer on stage, listen to your woes, whatever you want!"

"Actually, hold on, I just got an idea!"
[Jerry walks to the bartender and orders something. The bartender mixes some ingredients and slides a glass over to Evan. Ed. Note: This "purchase" does not detract from the player's funds.]

"What's this? Scorpion brew?"

"Not quite, it's Phoenix brew! It has something special added to it that feels like liquid fire in your gut! I came up with the idea myself, and I always special-order it when I'm in need of a pick-me-up."

"... Eh, whatever. I can think of worse ways to die."

"What, you think this'll kill you? You looked like a woman who could handle--"

"Oh, shut up, I've never had a beverage I couldn't stomach before! ..."
[Evan downs the entire glass]

"Whoa! You're just going to down it all at once?!"

"Ugh! Vile! It singed my throat!"

"Argh, I'm such an idiot... I should have warned you sooner!"
[Evan pulls Jerry close]

"You... Hh... This..."

"Aah! Don't burn my face off!"
[Beat. Evan releases Jerry and sits back down]

"... Never mind. It wore off. I could get used to that sensation..."
I've opted to mix some elements of the portrait-dialogue and the box-quotes, inserting movement and action cues in brackets when appropriate. My portrait graphics are few in number right now, though. From now on I'm going to combine working on dialogue and working on portraits into the same days. Otherwise, I might end up using placeholder portraits with bland grey figures or walkabout sprites, and that wouldn't be very good showmanship. I feel bad enough for uploading this conversation without the appropriate "concerned" emote for Jerry and a "disgust" emote for Evan. They both need general re-doing, since Jerry is a bit out of proportion with everyone else and Evan is severely lacking an outline. The dialogue itself is completely new as of today, and I'm honestly a little uncomfortable with it. Expect some revision and additions in the future, especially if anyone helps me figure out exactly what's wrong with it.
The Diamond Star Inn (which is completely blank right now - tile artists, help me out!) is a place where Jerry and Wade can break off of their adventure to meet NPCs, make friends, and learn more about the world of Viridia.
Everything that happens in here is entirely optional. If the player wants to keep the adventure rolling, the inn can be skipped partially or entirely - no important items or battles will be missed out on. In addition, a major branch in the story opens up at night when the player decides to either spend the night at the inn, or continue onto the mountain at midnight.
There's a variety of characters to talk with, including Evan, who briefly appeared in the previous chapter, and Puzon, who will have a major influence on some future chapters. (In other words, inns are chock-full of cameos.) Some of the inn's patrons are gruff or reserved, but Jerry can usually coax a story or two out of them.
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@BMR - I totally understand what you mean, and I can feel the similarity. Almost everything I've ever composed has a serious, dramatic, or downright creepy tone, which is actually something I want to avoid for roughly half of this chapter's music. Making a bright, cheerful song will definitely be a challenge for me.