Code:
plotscript, out to sea, begin
suspend player
variable(to sea)
to sea := current map + 4
fade screen out
wait(25)
teleport to map(to sea,11,8)
fade screen in
set tag(18,ON)
resume player
end
suspend player
variable(to sea)
to sea := current map + 4
fade screen out
wait(25)
teleport to map(to sea,11,8)
fade screen in
set tag(18,ON)
resume player
end
It's supposed to fade out, bring players to a new map depending on their current map, then fade in. When it activates in game, it does not fade in. I can't find anything wrong with it.



