Belor
Stats
Background
Belor is a barbarian from the northern wilds. He left the north many years ago in order to explore the world and see what it had to offer. The son of one of the chieftains of the six tribes, Belor can be considered royalty amongst the barbarians, though this is not a fact that he makes known. While on his travels, he was captured by the Theocracy, who knew who he was, and was being held for ransom. He managed to escape along with Kay and Jaina, with the aid of another prisoner.
When on the Mistrunner, he readily agreed to aid the Resistance in fighting the Theoracy even though the northern lands were not yet in open war. Above all, he prizes freedom, and hates to see it being deprived from others, especially when he has the power to do something about it. Unlike the others, he has little ulterior motive in his fight against the Theocracy. Kay wants to regain his past, Jaina wants to prover herself, Molok desires both revenge and redemption, etc... Belor though, says that he wants to fight for freedom, and such is all the motivation he needs. Later on when the Theocracy begins to move against the north, he begins to feel responsibility, as the son of a chieftain, to try to unite the tribes against the Theocracy. Normally, the tribes would fight amongst themselves, and such would hardly present a unified front against the Theocracy.
Only time will tell though, if his deeds will be of any consequence, and what, if any, Legacy his actions will leave behind.
Personality
Belor is extremely affable and easy-going. He lets nothing bother him, and is friendly to all. Of the companions, he is perhaps closest to Kay, whom he sees as a sort of younger brother despite their ages not being too far apart. He gets along very well with Jaina, who is, like him, very optimistic and friendly. Molok and Hector see him negatively, but of the two, only Hector is openly derisive of the barbarian. Molok, on the other hand, doesn't like Belor but is willing to live and let live.
Perhaps his polar opposite in the group is the paladin Tira Sogin. While Belor is easy-going and optimistic, Tira is a no-nonsense cynic. This does not, however, prevent romance from sparking between them later on in the story, as each has traits the other needs; Tira brings gravity and maturity to Belor's wanderings and idealism, while Belor brings hope and the promise of a better future to Tira's pessimism. Needless to say, Tira's father, Hector, does not approve of such and will, if the romance is pursued, force the player to choose between his aid, and allowing Belor and Tira's romance. As Hector is a strong fighter, with impressive magical powers in battle, such may be a difficult choice when it is reached.
Powers
Belor is by far, the hardiest of the party in terms of the amount of damage he can take before dropping. He does not, however, have very high defense, so instead relies on his high dodge rate. Like Jaina and Melin, he has a relatively high Speed, allowing him to attack often. This goes up even more when he's raging. Further, while his speed is not as high as Jaina or Melin, he is generally tougher than they are and can absorb and dish out more damage on a per-hit basis.
He can also fly into a berserk rage that causes him to keep on attacking the enemy, at cost to his own health. He will spam either a single attack, or a series of attacks, based on the type of rage he's performing. His most basic rage, "Berserk", allows him to attack nearly twice as fast, at nearly twice the attack power, thereby allowing him to do almost four times as much damage within an equivalent span of time. His health will go down with each attack he performs though, so it is quite possible for him to knock himself out while raging. When in a rage, he can no longer be controlled during battle, so once he is set to rage, there is no way to stop it. His rages can also inspire his comrades, providing them with improved attacks or even bolstering their magical abilities with renewed confidence in themselves and the party.
One of his greatest weaknesses is that very few of his attacks have any actual elemental damage potential. The ones that do, are very expensive for him in terms of MP, and being a primarily physical character, he has very little MP to spare. He is thus best placed in a group that has an individual capable of doing decent, if not strong, elemental damage such as Melin or Tira. Kay is also a good choice, provided that he is equipped properly for the upcoming battle.
Equipment
Belor's weapons focus either on raw power, or incresed speed. The first, gauntlets, do boost speed, but focus more on improved attack damage. The second, claws, are not quite as powerful in terms of attack, but their increased speed ratings allow Belor to attack more often. Despite Belor's high damage potential, none of his equipment have any elemental damage potential, rendering him ineffective against an enemy with high physical damage resistance.
Like Melin, Belor cannot wear a lot of armor. He can wear leather and lamellar vests, but such is probably the highest he can wear. This can be problematic in some cases, though his high health can potentially negate this issue.
Being from the third world, I reserve the right to speak in the third person.
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