BMR wrote:
Never actually played any of these. Would it be a worth it to give them a go?
SDHawk wrote:
I'd probably just pick one of the SaGa games. Yeah, you might beat the game, but the difficulty of you ever figuring out how to play the game you just beat is much more challenging.
Never actually played any of these. Would it be a worth it to give them a go?
Absolutely. They're fascinating exercises in pushing raw obfuscation in games. They're not exactly good games, but on account of them being so hard to figure out they have the unique property of it being nearly impossible getting bored of "yeah I understand how to play this, now just keep shoving content at me until we're done here". Getting bored of being frustrated/confused is another thing, though.
I don't even know where to say to begin with them though.
The Romancing SaGa remake on the PS2 is pretty interesting, though it probably has the highest barrier of figuring out where to even go because what quests are even possible to do at any given moment is constantly shifting. You probably don't want to go anywhere near Unlimited SaGa, as a bit of a fan of the series I can't even go near it since it's the most luck driven RPG of all time.
SaGa Frontier 1 has the whole setup of multiple short stories where you keep on choosing characters until you reach the final character. Most the characters have pretty drastically different set ups so if you get stuck on one you can try another, so it might be kinder to start with. It's also probably the craziest story wise.
The SaGa gameboy games (aka final fantasy legend) are probably the least crazy, but they still have oddities like weapons with deterioration and being totally okay with making your game unwinnable if you miss one item. I actually enjoyed 2 quite a bit, but largely because it was the only portable RPG you could play at the time so you took what you could get.
Other notables is that Final Fantasy 2 was designed by the lead SaGa guy which is why it's so weird and is basically the precursor to SaGa, while The Last Remnant is the most recent game by him and might as well be another SaGa game given its style (it's also even more interesting since it tries to merge traditional RPG and tactical RPGs to some success).



