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A Scrambled Egg
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 PostFri Apr 06, 2012 9:50 pm
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Contra and Super C are both totally fair games, especially the NES versions. I never understood why they were held up as examples of unfairly difficult games. You just have to play them much slower than people like to play platformers/shooters. I've always found them to be easier than most well known non-Nintendo made games from the era. Super C has harder stages but much easier bosses.

The arcade versions are much harder games. I've come really close to finishing the arcade version of the first game but I always run out of lives in the last stage and unlike a lot of other arcade games it doesn't allow you to keep pumping quarters in.

Now Yo Ghost, on the other hand. That's hard.
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 PostFri Apr 06, 2012 10:07 pm
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We all need to stop kidding ourselves.

Spider Solitaire on the hardest difficulty is the most difficult game ever.
Blubber Bloat
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 PostFri Apr 06, 2012 10:07 pm
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I never said Contra was unfair, nor will I ever. And I never knew there was an arcade version of it O_o
Also, I personally don't find it slow paced at all. I find it rather fast-paced.

But we're not here to discuss contra, now are we? No, we're here to discuss hard games. Games like "Toki Tori". I never beat that game....
Apparently there's a 3D version on steam that you can get now, I have the gameboy color version though...
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Liquid Metal Slime
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 PostFri Apr 06, 2012 11:24 pm
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Newbie Newtype wrote:
Spider Solitaire on the hardest difficulty is the most difficult game ever.

Yes, yes, a thousand times yes
Slime Knight
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 PostSat Apr 07, 2012 12:01 am
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Aban Hawkins and the 1000 Spikes.
Slime Knight
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 PostSat Apr 07, 2012 12:41 am
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F-Zero GX. Good gravy.
A Scrambled Egg
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 PostSat Apr 07, 2012 4:52 am
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Meowskivich wrote:
Also, I personally don't find it slow paced at all. I find it rather fast-paced.

And that's why you think it's hard, it's meant to be played slowly.
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 PostSat Apr 07, 2012 3:23 pm
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Actually, I find it hard when my control pad is so "used" that can't go left without breaking my thumb. That tends to be my downfall.
If I didn't have troubles with my control pad, I could probably get a lot further.
I should try to get an NES cart of the game, you know, when and IF I can get some money. My NES controller isn't busted, it's actually a little over sensitive.
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Slime Knight
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 PostSat Apr 07, 2012 6:29 pm
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Hardest RPG ever? Dark souls?
A Scrambled Egg
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 PostSat Apr 07, 2012 7:19 pm
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SwampTroll wrote:
Hardest RPG ever? Dark souls?

Demon's Souls is harder and again it's really not a hard game as long as you're slow and patient. It's hard when you try rushing into areas without pacing yourself. There are also a lot of ways to totally break the game and make bosses trivial (Pyromancy, Iron Flesh, etc)
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 PostSun Apr 08, 2012 12:47 am
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Well, there was Discworld which I tried without ever having read any of the books, so a lot of the clues were completely lost on me... Wound up beating my head against the monitor a lot. And there's the Gobliiins series, though once you got in the frame of mind you managed to get going after a while.

Hmm... Hardest RPG ever... Ultima IV? It was hard to get Valor and Compassion together, but perhaps I was just doing something wrong.
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Slime Knight
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 PostSun Apr 08, 2012 7:31 am
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Super Meat Boy was pretty damned difficult. The Light World wasn't too awful (except Cotton Alley) but Dark World? Man...it gets feisty.

Then again I have problems with Castlevania III so maybe I'm not allowed to talk. I have beaten most of the games I say are "overwhelmingly difficult," I just don't tend to play them for fun very often anymore (exception being Super Meat Boy).
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Metal Slime
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 PostSun Apr 08, 2012 8:11 am
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Surlaw wrote:
SwampTroll wrote:
Hardest RPG ever? Dark souls?

Demon's Souls is harder and again it's really not a hard game as long as you're slow and patient. It's hard when you try rushing into areas without pacing yourself. There are also a lot of ways to totally break the game and make bosses trivial (Pyromancy, Iron Flesh, etc)


By that logic isn't Demon's even easier since regular enemy AI is completely incompetent at dealing with ranged kiting exploits compared to Dark's never-stop-chasing AI? Though most of Dark's ease is simply that they used up most of their bag of tricks with Demon's, making Dark a big bag of left overs, so it's largely up to which one you play first.

Picking the hardest RPG is a bit of a dilemma since there's so many drastically different factors that comprise difficulty for them:

-Does grinding trivialize difficulty (some people consider grinding being required as difficulty even!).
-If there's an exploit of some sort that can easily be read online and used does that make it easy even if it's hard to come up with that exploit on your own? This plagues RPGs a lot more than other games since there's a planning aspect. (In Souls case the exploits are pretty easy to synthesize on your own by logic, but something like FF6's Vanish+Doom exploit is a little more obscure without a guide)
-Should action RPGs even be considered since they're using entirely different skillsets compared to tactical or turnbased RPGs?
-Roguelikes deliver most of their challenge via permadeath and probably outclass any other RPG you can think of in difficulty just by doing this. Actually this applies to a lot of non-RPG NES games where the challenge is derived by cruel continue rules rather than the core gameplay itself.
-What if you start applying challenge rules to a game. Is an all white mage party the game's challenge or not?

I'd probably just pick one of the SaGa games. Yeah, you might beat the game, but the difficulty of you ever figuring out how to play the game you just beat is much more challenging.
A Scrambled Egg
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 PostSun Apr 08, 2012 2:37 pm
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SDHawk wrote:
By that logic isn't Demon's even easier since regular enemy AI is completely incompetent at dealing with ranged kiting exploits compared to Dark's never-stop-chasing AI? Though most of Dark's ease is simply that they used up most of their bag of tricks with Demon's, making Dark a big bag of left overs, so it's largely up to which one you play first.

If Dark Souls didn't have Pyromancy I'd say the two games would be about equal in difficulty. Leveled up Pyromancy totally wrecks nearly every boss in the game and it takes little effort to level it up.
SDHawk wrote:
I'd probably just pick one of the SaGa games. Yeah, you might beat the game, but the difficulty of you ever figuring out how to play the game you just beat is much more challenging.

I'd agree with this.
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 PostSun Apr 08, 2012 3:00 pm
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SDHawk wrote:
I'd probably just pick one of the SaGa games. Yeah, you might beat the game, but the difficulty of you ever figuring out how to play the game you just beat is much more challenging.


Never actually played any of these. Would it be a worth it to give them a go?
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